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Doom Builder 2 GZDoom editing mode memory leak ?

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I've noticed recently the GZDoom editing plugin has been causing repeated crashes of DB2 every 10 minutes or so with an out of memory exception thrown. The memory usage when using this plugin keeps going up and won't after entering visual mode has anyone else experienced this kind of problem ?

Edit - I just tried a new version and the memory doesn't seem to keep getting eaten up, but now every time I alt-tab and click back to Doom Builder it throws a different exception.

"Object reference not set to an instance of an object"

I guess that's acceptable since I can continue without it crashing.

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