A.Gamma Posted September 15, 2012 The title says it all, is there any easier method to add Boom ANIMATED.lmp and SWITCHES.lmp to a wad other than the old DEFSWANI.exe? 0 Share this post Link to post
Gez Posted September 15, 2012 SLADE 3's latest revisions have a working SWITCHES and ANIMATED editor. I don't remember if it is present in the (kinda old) 3.0.2 beta, but if not you can grab an SVN build. Open an archive, and click on the Archive->New menu. You should have more than two choices here: - Entry - Directory - PLAYPAL - ANIMATED - SWITCHES Select ANIMATED and you get a new lump (after the currently selected one, or at the end of the archive if no lump is selected). The default ANIMATED lump created contains all the definitions from ZDoom; but this shouldn't cause compatibility issues with other Boom-compatible engines. 0 Share this post Link to post
A.Gamma Posted September 16, 2012 Woah, it worked thanks a lot :D This feature is really useful, now I see myself adding more custom animation for Boom maps. 0 Share this post Link to post