schmerr Posted September 25, 2012 I've tried to change it before and it worked, but it made my wad explode, that is, the map screwed up and deleted itself. Thats not important, Does anyone know how to change sky textures properly? Sorry for my stupidity, and thank you in advance for your help. 0 Share this post Link to post
Pottus Posted September 25, 2012 There is a couple of ways, I think they're all equally the same when it comes to difficulty implementation wise. 1. Replacing the original textures with your own 2. If your using ZDoom you can define your sky textures in the MAPINFO 3. Again with ZDoom use ACS http://zdoom.org/wiki/ChangeSky Side note: There is no stupidity with this question only stupid answers =) 0 Share this post Link to post
GreyGhost Posted September 25, 2012 There's also the MBF Sky Transfer linedef actions, which are supported by several ports. 0 Share this post Link to post
schmerr Posted September 25, 2012 hey guys thanks for the help! Gotta love DoomWorld! 0 Share this post Link to post