Nanite10 Posted March 26, 2002 Here is what I believe should be the next step in DOOM. I believe someone should make a Java version of DOOM. Just think of it, you'd be able to play DOOM on any device or operating system without having to modify it! Now that would be amazing! Any comments? 0 Share this post Link to post
JavaGuy Posted March 26, 2002 Well, yeah. I'm just starting with Java (I would be far, but I'm not consistent) and know that's it's not the best programming for fast games. The farthest you should go with Java in it's current version is RPGs. C++ is still the best game code out there. 0 Share this post Link to post
livingduppy Posted April 1, 2002 Java Doom is possible! Go to this site http://www.cs.njit.edu/~nichol/doom/ and see how smooth the graphics are. It's not Doom, but this shows that it is possible. 0 Share this post Link to post
læmænt Posted April 2, 2002 Originally posted by Nanite10 Here is what I believe should be the next step in DOOM. I believe someone should make a Java version of DOOM. Just think of it, you'd be able to play DOOM on any device or operating system without having to modify it! Now that would be amazing! Any comments? No. 0 Share this post Link to post
JavaGuy Posted April 5, 2002 Oh yeah sure, it isn't as slow as a dead cat, but add info for sprites, attributes, behavior, etc, and it won't be pretty. 0 Share this post Link to post
livingduppy Posted April 6, 2002 Go to http://www.geocities.com/siliconvalley/campus/5009/javamazeintro.html I remember Doom was quite acceptable on a 486-33MHz. Even with the Java slowdown, a 1600 MHz Pentium 4 running Java should be able to matchup with that, especially with Just-In-Time compilation. I'm actually thinking of starting up a project to do a Java port of Doom just to show that it can be done, and to sharpen my Java skills. I am a programmer by profession, and though it would be complex, a Java Doom port would be much more interesting than the programming I do for my job. 0 Share this post Link to post
livingduppy Posted April 6, 2002 And here is another one. http://www.brackeen.com/home/scared/ This one is even better, as it has robots attacking you and you can shoot them. 0 Share this post Link to post
JavaGuy Posted May 2, 2002 I stand corrected. Appearently, ther are new complilers out and about that make Java quicker, and soon it's expected that Java will in fact be better for game programming than even C++ 0 Share this post Link to post
MarkusP Posted May 11, 2002 I've actually been working on a Java port of Doomfor the last couple of weeks. If you have j2se 1.4 or higher installed, you can see it here. 0 Share this post Link to post
Lobo Posted May 12, 2002 All this talk about if it's possible, will it run, blah blah blah Check this out. These guys seems to think it's possible... 0 Share this post Link to post
sirjuddington Posted May 12, 2002 Uh, MarkusP, that applet won't load for some reason... 0 Share this post Link to post
MarkusP Posted May 12, 2002 You'll need Java 1.4 installed to run that applet. Specifically, you'll need the browser plugin part of Java 1.4. (It's incuded in the windows distro, but it might be separate in the solaris/linux distros) 0 Share this post Link to post
Lobo Posted May 13, 2002 Well actually I don't think it has anything to do with the version of java on my PC! It can't find the Class!! Sure you uploaded everything MarcusP? 0 Share this post Link to post
MarkusP Posted May 13, 2002 Fairly. (some) Other people can run it, so.. ;) What class does it say it's missing, more specifically? 0 Share this post Link to post
sirjuddington Posted May 14, 2002 "class org.rubberbrain.stark.StarkApplet not found" is the error I get... 0 Share this post Link to post
MarkusP Posted May 14, 2002 Ok, your java plugin probably isn't installed properly. (or your proxy doesn't allow you to download jar files) If you still want to see this applet, try uninstalling java 1.4, then reinstalling it, making sure the browser-plugin section is set up properly. 0 Share this post Link to post
Lobo Posted May 15, 2002 What java plug-in? I think you're assuming that I'm using Netscape! Or does IE 5 allow plug-ins and I've never heard about it? 0 Share this post Link to post
boris Posted May 15, 2002 Hey, that engine is cool. And very fast too (got 180fps in some areas :) 0 Share this post Link to post
Lobo Posted May 15, 2002 Heh! Looks like I needed to download that java runtime library after all. 12 meg download on a 56k modem! I sure hope it's worth it!! 0 Share this post Link to post
MarkusP Posted May 15, 2002 12 megs? Ick. Having cable sure has spoiled me. I'm definitely going to finish this, so if you want to play doom deathmatches in your browser, I suggest downloading java. ;) And tarin, could I bother you for your system specs? =) You get more fps than I do, and I've got 1.4ghz. 0 Share this post Link to post
boris Posted May 16, 2002 Well, it's averaging at ~85fps. I've got a AthlonXP 1700+ 0 Share this post Link to post
Purp Posted May 26, 2002 Bloody hell, i hope sum1 dus create a java version of doom. That'd b amazing. Sorry, just passing. Pls read "csDoom Master Server back online!" 0 Share this post Link to post