Lost souls have no "wake up" sound

I was just playing a bit today and noticed that lost souls don't "wake up". Anyone else notice this? I think that might be why I find them so dangerous and annoying since you never know when one might sneak up on you.

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Adds to the eeriness of them in my opinion.
Say you met one in real life. I'd be less creeped out if it growled at me than rather than just stared at me blankly.
Before charging at me and killing me of course.

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I find this a rather nice property of the Soulness. They're the one monster you can sneak into an area and have the player never know they just woke someone up. ;)

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Y'know I think someone should make a mod that deletes all the wake up sounds, that would make the game that much scarier.

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General Rainbow Bacon said:

someone

Don't let me stop you. :P

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General Rainbow Bacon said:

Lost souls have no "wake up" sound

Thanks for pointing that out.

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Obsidian said:

It makes them quite useful for teleport traps.

HMM!

Thanks for this, it's absolutely devious.

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They have a corpse, though. I never understood that.

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Bucket said:

They have a corpse, though. I never understood that.


Left over from (much) earlier versions of the game, when they shattered into a heap of bone shards.

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I've always wanted to see a version of the lost soul that breathed fire on you, like somehow redirecting its "exhaust" to flame you in the face.

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General Rainbow Bacon said:

"wake up"


Mindless sheeple. Tough.
Flies on fire.
'Nuff said.

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General Rainbow Bacon said:

I was just playing a bit today and noticed that lost souls don't "wake up".

Doom2 has been out for going on twenty years now and you just noticed this? :P

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General Rainbow Bacon said:

Y'know I think someone should make a mod that deletes all the wake up sounds, that would make the game that much scarier.

Make sure to also delete the stupid growl sounds...

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they look creepy

so why not to make you creep out,and turn around to it's scary face
it's even more scary

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BaronOfStuff said:

Or just, you know... turn your speakers off.


Oh this! I've done this so many times.

You should all try this, wayyyyy scarier.

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printz said:

Make sure to also delete the stupid growl sounds...


Better idea:

Replace all the sounds with that stupid growl sound, including the music.

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Eris Falling said:

Oh this! I've [turned the sounds off] so many times.

You should all try this, wayyyyy scarier.


This was the only way I could play it back in the early days of Doom. My old 486 didn't have a soundcard, and after the novelty beeps and boops of the PC speaker started making my ears bleed profusely in protest, three years of silenced Doom began.

Then I got a new PC and said 'fuck all that', and have played with sound ever since.

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