Ribbiks Posted December 31, 2012 Got bored today so I drew some shapes for a few hours and came up with this: http://www.mediafire.com/?rd25o8d9ow6m3nb (boom compatible, no difficulty settings) drawing those Penrose tiles in doombuilder was a bitch. edit: I guess it's probably obvious but the general style was ggg-inspired 0 Share this post Link to post
valkiriforce Posted December 31, 2012 See? Even drawing shapes in Doom Builder you can come up with some interesting concepts in mapping. I'm all for obscurity and unorthodox, man. 0 Share this post Link to post
gggmork Posted December 31, 2012 Neat structures, thanks for sharing. The penrose keyword led me here which was pretty interesting: http://plus.maths.org/content/os/issue45/features/kaplan/index (the penrose structure lacks some upper textures by the way if not intentional, if you plan to upload to idgames or something, but not really that noticeable) Also numpy.fromfile interested me here: http://www.doomworld.com/vb/showthread.php?s=&postid=1135245#post1135245 as it looks like a good way to read and maybe write binary data to a wad file in python, but I probably want to switch to c anyway. 0 Share this post Link to post
Ribbiks Posted December 31, 2012 gggmork said:Neat structures, thanks for sharing. The penrose keyword led me here which was pretty interesting: http://plus.maths.org/content/os/issue45/features/kaplan/index cha! Penrose tiling is really interesting. I was planning on making that section bigger, but it's kinda tedious to draw those sorts of things in doombuilder, I was sitting there with a calculator assigning (x,y) values to vertices -.-. Also yeah there are a few miscellaneous missing/randomly-chosen textures, but I don't really intend on putting it on idgames or anything, so whatever. Also numpy.fromfile interested me here: http://www.doomworld.com/vb/showthread.php?s=&postid=1135245#post1135245 as it looks like a good way to read and maybe write binary data to a wad file in python, but I probably want to switch to c anyway. ya numpy kicks ass. I've been telling myself I'd relearn c, but python is way too fun/easy for the small projects I work on. 0 Share this post Link to post
MisriHalek Posted January 3, 2013 Ribbiks said:cha! Penrose tiling is really interesting. I was planning on making that section bigger, but it's kinda tedious to draw those sorts of things in doombuilder, I was sitting there with a calculator assigning (x,y) values to vertices Try WadC instead, very useful in repeated structures like the Penrose. 0 Share this post Link to post