Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Sign in to follow this  

Question about sounds and DeHackEd.

Recommended Posts

I've noticed that some sounds in Doom aren't restricted by distance and can therefore be heard clearly all over a specific map (Icon of Sin sounds, Cyberdemon sounds, etc). Is there any way to mark a sound in DeHackEd as a "loud" sound or is it to do with the sound itself?

Share this post

Link to post
This topic is now closed to further replies.
Sign in to follow this