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cancho

Make WADs compatible with the GBA

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How could I make created Doom maps be compatible with the GBA version of Doom?
I try to load a map in the 'gbadoom' but it says:
'Failed to load a map; Is it really a map WAD?; Does it contains LEAFS?'

The thing is that when I try to import a previously exported map from GBA Doom (just to experiment) that message appears.

There's a video showing a custom level:
http://www.youtube.com/watch?v=K3d346HjORU

Any suggestion? And sorry for the n00b question.

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