Lippeth Posted March 10, 2013 I think it would be fun to compile a mapset of everyone's first attempts at mapping. An Archive wad, so to speak. Either way, I want to play them. They don't have to be good, just your first. If your first map has been compromised then your earliest work on record will do. Maybe someone can direct me to an archive that already exists, I'm mainly interested in the first maps by the top mappers on this forum, but I'd like to see them from anyone. Cheers, everyone! 0 Share this post Link to post
BaronOfStuff Posted March 10, 2013 My very very first map that wasn't an IWAD-hack experiment is long-gone; it went with my 486dx2 when the whole unit stopped working. However, I can very easily recreate it if you're interested. It was so shitty and simple (I just wanted to see if it worked -- nodebuilders were picky for me back then) that I know exactly what it looked like/featured. 0 Share this post Link to post
Gothic Posted March 10, 2013 my very first map was an heretic map, but I deleted it long time ago, maybe I would recreate it 0 Share this post Link to post
Tristan Posted March 10, 2013 Mine was TNT-styled. It's long gone though, and I have no wish to retry it. 0 Share this post Link to post
scifista42 Posted March 10, 2013 I posted mine here. Also, some people posted them (or spoke about them) in this thread and we almost started a community project of recreating our old maps :) There's also this old(er) thread: http://www.doomworld.com/vb/wads-mods/60996-post-your-first-map-or-remake-it-from-memory 0 Share this post Link to post
Reisal Posted March 10, 2013 This isn't my first map but it is one of my first maps made way back in 1997. Some doofus reuploaded it for some reason I don't know. 0 Share this post Link to post
Acid Posted March 10, 2013 Here it is. Made in 2009, this was my absolute first wad. It plays with Skulltag OR, Any other sourceport with skulltag textures/monsters. http://www.mediafire.com/?b4u85775umm4if1 0 Share this post Link to post
obake Posted March 10, 2013 The link is to three of the earliest maps I still have available. You can tell that they are noobish from the very start, by the spotty, low quality of their designs. Though they're not terrible, except maybe the last one. They occupy map slots 3, 5, and 6 of Doom 2, and you will need Zdoom in Doom format to play them. Have fun! http://wadhost.fathax.com/download.php?view.227 0 Share this post Link to post
Death Egg Posted March 10, 2013 My first map was for one of the older The Ultimate Chex Quest releases for Legacy. It's bad. Really bad. It's not even completable, because you're stuck after getting the blue key. 0 Share this post Link to post
Sergeant_Mark_IV Posted March 10, 2013 http://www.doomworld.com/idgames/index.php?id=16930 The street where you start at Map01 is the very first sector that I ever drew in Doom Builder 1. 0 Share this post Link to post
lupinx-Kassman Posted March 10, 2013 Here you go. Not my first wad mind you, I made a crappy sprite replacement before then, but it is my first map. I also remade it as map 2 of this wad in 2008. The original (2006): The remake (2008): 0 Share this post Link to post
Mechadon Posted March 10, 2013 Here's mine. It's not my first, but it is the oldest surviving map that I still have. It requires a limit removing port and the Plutonia iwad. My actual first map is most likely never to be seen again; I've got the hard drive it was on, but it was wiped 3 or 4 times so I doubt my first few finished maps will ever be retrievable. 0 Share this post Link to post
cannonball Posted March 10, 2013 Map01 of this http://www.doomworld.com/idgames/?id=17115 0 Share this post Link to post
valkiriforce Posted March 10, 2013 Witness the horror that is my FIRST MAP. Now I'm still looking for an excuse to post PULSE.WAD... [EDIT] Forgot to mention just for some form of interest, you should check out MAP01 of ETRNYOUR.WAD after playing this first level of mine. 0 Share this post Link to post
Scypek2 Posted March 10, 2013 Um, my first map consists of four sectors, an imp and an exit line... I dunno if I should upload? 0 Share this post Link to post
Gez Posted March 10, 2013 Get DoomCAD and extract the tutgood.wad map from its package. My first map was basically an uglier version of that, since I followed the tutorial. The entirety of the maps I made in the 90s is long dead and gone, destroyed by a reformat on a fateful day where my brother reinstalled Windows 95 without asking me if there was anything I wanted to backup before. Heh. Not that anything back then had much interest. The most ambitious map I remember was a hodgepodge of stuff: a recreation in green marble of the temple map from Shadowcaster (in all its orthogonality), branching into four random submaps: one was basically just a gratuitous large hall full of explosive barrels and shotgun guys (shoot once, admire the gibs); another was a little labyrinth where, once you reached the end, the walls collapsed to turn it into a huge room full of angry demons; there was a third part which I don't remember except for experimenting with sky floors, and the final fourth part was a great spiral (four-sided spiral all in diagonal line) full of imps, which slowly descended towards the center. Each segment of the spiral had a lower light level than the previous, so the center was completely dark, I liked the vaguely ominous effect this created. 0 Share this post Link to post
darkreaver Posted March 10, 2013 Here is my (overrated) first map http://www.doomworld.com/idgames/index.php?id=15983 0 Share this post Link to post
an_mutt Posted March 11, 2013 This was my first attempt when I began mapping last year, and needs to be ran in Zdoom. Looking back on it, I still sort-of like a lot of what's going on, yet it's obvious that it's a newbie's take on how maps should be made (bad texturing, bad sector usage and design, etc.) 0 Share this post Link to post
baronofheck82 Posted March 11, 2013 I want to play your first maps ever created! Heheh....noooooo. No you wouldn't either. They're pretty shitty, pardon my French :) 0 Share this post Link to post
Lippeth Posted March 11, 2013 scifista42 said:I posted mine here. Also, some people posted them (or spoke about them) in this thread and we almost started a community project of recreating our old maps :) There's also this old(er) thread: http://www.doomworld.com/vb/wads-mods/60996-post-your-first-map-or-remake-it-from-memory I actually liked map 05 in the acid tunnels, I couldn't beat any map without cheating, I don't know if that was your fault or mine. An entertaining set, and you used a lot of the default startan, I see. I noticed you did similar things that I did when first mapping, like making the player think they're going to open a door and then, nope, a monster's behind you now. Thanks for the share. 0 Share this post Link to post
Lippeth Posted March 11, 2013 darkreaver said:Here is my (overrated) first map http://www.doomworld.com/idgames/index.php?id=15983 Your first map makes most maps cry with jealousy. Epic, especially for a first attempt. You've obviously played the game a time or two beforehand to understand what makes it fun and how to make the player feel rewarded for overcoming challenges. I think this deserves a slow clap to a standing O. I'm really glad I played this. 0 Share this post Link to post
NiTROACTiVE Posted March 11, 2013 Here's my first WAD. It's actually the final version but the first versions are included in it. 0 Share this post Link to post
Lippeth Posted March 11, 2013 Sergeant_Mark_IV said:http://www.doomworld.com/idgames/index.php?id=16930 The street where you start at Map01 is the very first sector that I ever drew in Doom Builder 1. Dude, your work is on a whole different plane than the rest. Raunchy, gritty, in-your-face, and above all else, fun. And now I can rest easy in the fact that you've always been that way. Thanks for that. I used your minigun sprites and a few sounds for a TC I'm still working on by the way, so thanks for that as well. It awaits your judgement here. 0 Share this post Link to post
Lippeth Posted March 11, 2013 Mr. Chris said:This isn't my first map but it is one of my first maps made way back in 1997. Some doofus reuploaded it for some reason I don't know. This was interesting. I got a kick out of the theater, your choices of textures were unconventional, but amusing. 0 Share this post Link to post
Lippeth Posted March 11, 2013 baronofheck82 said:Heheh....noooooo. No you wouldn't either. They're pretty shitty, pardon my French :) That's why I'm interested, to see how far we've progressed as mappers. And to see how our minds perceived the process early on, the initial ideas that made us want to draw our first sector. 0 Share this post Link to post
45th Parrallel Posted March 12, 2013 http://files.drdteam.org/index.php/files/get/5PkzZfDp9-/project-orion-.zip This isn't my first map but is one of the oldest ones that I have. Its for skulltag if anyone really wants to play it 0 Share this post Link to post
Clonehunter Posted March 12, 2013 I don't think the download works anymore, but if it does here you go: http://www.doomworld.com/vb/wads-mods/52060-halls-of-the-damned-satan-working-title-its-a-map/ 0 Share this post Link to post
Megalyth Posted March 12, 2013 Kill it before it lays eggs! Not my first map ever, maybe the third or fourth. It's my oldest map still in existence, made sometime in 1997. I've never bothered to fix it up, so it's rife with noobisms and questionable design. Runs on e3m1. 0 Share this post Link to post
EvilNed01 Posted March 12, 2013 http://www.doomworld.com/idgames/index.php?id=16036 Sucky tight maps. I left the doombuilder camera thing in the wad, so its not vanilla compatible... 0 Share this post Link to post
_bruce_ Posted March 12, 2013 Megalyth said:Kill it before it lays eggs! Not my first map ever, maybe the third or fourth. It's my oldest map still in existence, made sometime in 1997. I've never bothered to fix it up, so it's rife with noobisms and questionable design. Runs on e3m1. Nice one - love the vintage touch. Despite the obvious "flaws" it has that boxy/strange/hints from the original/creative flair going - ace. 0 Share this post Link to post