Springy Posted March 15, 2013 Plutonia 2 can be found here. Please record demos using either: Prboom-plus and -complevel 4; The Final Doom executable; or Chocolate-Doom with -gameversion final Do not use TAS features for any demos that are intended for the demo pack. Naming convention is p2NNoxxx, where NN = level number xxx = time To see what demos have previously been recorded on this wad, go to this page. The forum thread for general Plutonia 2 demos is here. Plutonia 2Map01_____0:15_____Looper Map02_____0:09_____Looper Map03_____0:14_____Kunkun Map04_____0:16_____Dew Map05_____0:14_____ClumsyDoomer Map06_____0:19_____JCD Map08_____0:13_____ClumsyDoomer Map09_____0:11_____JCD Map10_____0:55_____Dew Map11_____1:33_____Plut Map12_____0:53_____ClumsyDoomer Map13_____0:54_____DoomDaniel95 Map14_____0:31_____JCD Map15_____0:06_____JCD Map31_____1:07_____Plut Map32_____0:54_____ClumsyDoomer Map16_____0:37_____Kunkun Map17_____0:13_____ClumsyDoomer Map18_____0:10_____JCD Map19_____0:08_____Looper Map20_____1:00_____JCD Map21_____0:32_____DoomDaniel95 Map22_____0:49_____DoomDaniel95 Map23_____1:19_____Kunkun Map24_____0:10_____Looper Map25_____0:39_____DoomDaniel95 Map26_____1:30_____Dew Map27_____0:58_____Kunkun Map28_____1:09_____Cacatou Map29_____1:52_____Kunkun Map30_____0:30_____Dew Map33_____0:43_____ClumsyDoomer Total____00:00________---------------------------------------------------------------- Already fucked off with map03 so close to 15 seconds and cannot make that final jump but I will keep trying. Cannot perform a glide so someone else will have to optimise this map 01 demo in 0:26. No matter how many times I face towards the barriers and run or strafe it doesn't work I must be missing something also, this demo was recorded last night but the internet was off so I was unable to upload.p2o01026.zip 0 Share this post Link to post
Springy Posted March 15, 2013 Map05 in 0:38, shocking, I know.p205o038.zip 0 Share this post Link to post
Grazza Posted March 16, 2013 doomdaniel95 said:MAP17 in 0:14. Why is there a pause in a 14-second demo? Did the phone ring, or a cat jump on the keyboard, and the first few tics were so awesome that you just didn't want to waste them? 0 Share this post Link to post
doomdaniel95 Posted March 16, 2013 For whatever reason, whenever I start up my Doom, the screen will stay black for a while. If I don't pause it, I first see the game come to life at like 2 seconds. the only way to make it start at .00 or .03 is to pause it until I see that screen when I'm recording. Playing back, it starts right up. I have no idea why it does that. :/ 0 Share this post Link to post
Plut Posted March 16, 2013 MAP05 in 0:28 :) MAP31 in 1:07 MAP33 in 0:45p2nmplut.zip 0 Share this post Link to post
ClumsyDoomer Posted March 16, 2013 Map04 in 0:22 EDIT: 0:20p204o020.zip 0 Share this post Link to post
ClumsyDoomer Posted March 16, 2013 Map08 in 0:13 EDIT: wrong attachment, it was my plutonia map08 TAS in 0:13 :Dp208o013.zip 0 Share this post Link to post
dew Posted March 18, 2013 doomdaniel95 said:For whatever reason, whenever I start up my Doom, the screen will stay black for a while. If I don't pause it, I first see the game come to life at like 2 seconds. the only way to make it start at .00 or .03 is to pause it until I see that screen when I'm recording. Playing back, it starts right up. I have no idea why it does that. :/ try running the port of your choice in your monitor's native resolution. interpolated resolutions may take an unpleasant while to kick in. 0 Share this post Link to post
ClumsyDoomer Posted March 18, 2013 Map14 in 0:33 haw haw, I could beat JCD by 2 seconds :Dp214o033.zip 0 Share this post Link to post
JCD Posted March 18, 2013 Map14 in 0:31 I could beat ClumsyDoomer by 2 seconds :Pp214o031.zip 0 Share this post Link to post
doomdaniel95 Posted March 18, 2013 Haha, all a part of friendly competition. :) 0 Share this post Link to post
ClumsyDoomer Posted March 19, 2013 Damn, I got 30s on map14, but after some gameplay in prboom, I realized that I accidently recorded the demo with 90% gamespeed... Seriously, there is no well-seen difference between 100% and 90% gamespeed... May I upload the demo? 0 Share this post Link to post
Memfis Posted March 19, 2013 Hmm, I've had a few occasions when I accidentally reduced the gamespeed to 90% and that always made me feel really uncomfortable, like if I wasn't in full control of my actions. I guess it's less noticeable for you since you record a lot of TAS demos so you are used to playing at the different speed. 0 Share this post Link to post
dew Posted March 19, 2013 it's probably less noticeable when there are no monsters around, although i've always noticed any accidental speed changes. doom in veins, i guess. 0 Share this post Link to post
doomdaniel95 Posted March 19, 2013 Not to be judgmental or to immediately say "no," but isn't 90% gamespeed still technically slowmo and therefore TAS? 0 Share this post Link to post
Springy Posted March 19, 2013 Map 03 in 0:37 what an embarrassment. I will optimise this at some point for definite.p203o037.zip 0 Share this post Link to post
ClumsyDoomer Posted March 21, 2013 Map32 in 0:59 P.S. This is me, Daniel :)p232o059.zip 0 Share this post Link to post
doomdaniel95 Posted March 21, 2013 ClumsyDoomer said:Map32 in 0:59 P.S. This is me, Daniel :) Haha, very nice job on Go 4 It. :) Looks like you've also improved the route. I bet this run stands, since 59 is a good time. 0 Share this post Link to post
Gusta Posted March 21, 2013 hmm ... my secret RJ has been found, nice! :-) 0 Share this post Link to post