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make player pitch to a point

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I have the player at point x1/y1/z1.
I have another point at x2/y2/z2.

I have been able to make the player's camera face the point with his ANGLE, but making him face the point with his PITCH is being a tricky pain.

y-shearing is bound by -0.0888977 and 0.155548. I think positive points down.

Vectorangle usually takes an x and y, but I think you should feed it x and z for pitch.

I think I drank too much mountain dew and its preventing my neurons from communicating with eachother. I'm gonna go to sleep.

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