invictius Posted March 24, 2013 I know you can enable infighting for all enemies via a dehacked patch. Is it possible to do the opposite with dehacked, or something simple? Because I have an a.i mod which unfortunately has even the most basic summonable a.i way, way overpowered. I want to use it on nuts.wad to see how long the a.i would last in a fight of that magnitude, but the monsters rip themselves to bits before the a.i gets the chance. 0 Share this post Link to post
Ribbiks Posted March 24, 2013 http://www.doomworld.com/vb/doom-editing/63630-resolved-monster-infighting-boom/ apparently the dehacked to do so is only supported in certain ports 0 Share this post Link to post
Tristan Posted March 24, 2013 If you use (G)ZDoom, infighting can be toggled with the console. Simply type these in. infighting -1 // No infighting between any class. infighting 0 // Default. Infighting only between specific classes. infighting 1 // Monster can infight any other monster class 0 Share this post Link to post
gemini09 Posted March 24, 2013 can ya disable infighting by MAPINFO or something too? 0 Share this post Link to post
BaronOfStuff Posted March 25, 2013 gemini09 said:can ya disable infighting by MAPINFO or something too? Yes. 0 Share this post Link to post