TheNooBringeR Posted March 24, 2013 Whenever i use changecamera sometimes it changes and sometimes it don't, now i put it like this #include "zcommon.acs" script 1 ENTER { changecamera(1,0,0); } and it doesn't change the camera, i tried it on other wads it works, but on this one it doesn't, please help! 0 Share this post Link to post
Ledillman Posted March 24, 2013 I haven't touched the map editor for a while, but maybe i can help, have you tryied to put the tag of 1 to the camera object? Or... try this: script 1 ENTER { changecamera(1,1,0); } Put the 1 in the second zero, so you will be able to see what the camera sees, and if you put a 1 in the third zero, when you move the camera will return to your starting marine head (i guess) Hope it helps. 0 Share this post Link to post
TheNooBringeR Posted March 24, 2013 changed the second zero to 1, still doesn't work :/ 0 Share this post Link to post
Ledillman Posted March 24, 2013 Well, try, before the changecamera script to put this: thing_activate(1); 1 is the tag of your camera object. So it will be like this: script 1 ENTER { thing_activate(1); changecamera(1,1,0); } 0 Share this post Link to post
TheNooBringeR Posted March 25, 2013 I dont know why, but for some reason, when i deleted MAPINFO the script started to work, also these scripts work now script 1 ENTER { changecamera(1,1,0); } and this too script 1 ENTER { thing_activate(1); changecamera(1,1,0); } btw thanks for help! 0 Share this post Link to post
Blue Shadow Posted March 25, 2013 What's in the MAPINFO that would prevent this from working? 0 Share this post Link to post
Ledillman Posted March 26, 2013 Blue Shadow said:What's in the MAPINFO that would prevent this from working? I ask the same thing, i have a MAPINFO in my wads too, can't understand why it prevents you to add an script? 0 Share this post Link to post