40oz Posted April 13, 2013 In Memento Mori 2 MAP03, near the beginning of the map, there's a pathway in which a player steps over a line, the wall drops down via Repeatable walkover lift lower wait raise, creating a doorway in the shape of a cross. How did that mapper do that? 0 Share this post Link to post
Memfis Posted April 13, 2013 open the map in an editor and look at that place... 0 Share this post Link to post
schwerpunk Posted April 13, 2013 My money's on multiple action linedefs. 0 Share this post Link to post
GreyGhost Posted April 13, 2013 There are very narrow (1-point) sectors either side of the doorway that set the floor levels for the lifts. It's switch activated, or I'm looking at the wrong door. 0 Share this post Link to post