invictius Posted April 22, 2013 I honestly have no idea how you're meant to get to the far side. You can't even reach the ledge near the window. http://doom.tc/wads/jumpmaze.zip 0 Share this post Link to post
ClumsyDoomer Posted April 22, 2013 Run with strafe, and jump as soon as possible. I finished this map in 14 seconds :) 0 Share this post Link to post
invictius Posted April 22, 2013 ClumsyDoomer said:Run with strafe, and jump as soon as possible. I finished this map in 14 seconds :) Ah okay, I'm in the room with the boxes and doomguy fux0ring the imp, I noticed that something I picked up is in my inventory but what do I do with it? I've tried dropping it (can't) and using it... both when I'm over the mudkip thing and when I'm on a flat surface. 0 Share this post Link to post
joe-ilya Posted April 24, 2013 invictius said:I noticed that something I picked up is in my inventory but what do I do with it? I've tried dropping it (can't) and using it... The high jump rune? It's a powerup! I finished this map in 21 sec. 0 Share this post Link to post
betabox Posted April 27, 2013 Yeah, this WAD makes use of lots of jumping tricks. Strafe jumping is almost the alphabet, so to speak. A lot of the jump puzzles remind me of math integrals or series/sequences, because you need to apply a certain amount of jumping tricks to a broad range of jump puzzles (probably also because I took Integral Calculus around the time when I played JM almost exclusively :P). 0 Share this post Link to post