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Tuxlar

(Old) "Strategy" doom

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Perhaps. I think I just made it sound more complicated than it is. You might try adjusting the game difficulty to be lower than you're normally used to (e.g. HMP instead of UV), if you want to try it.

In any case, my stream proves it's at least doable and very fun, if you can manage to adhere to it. I suppose I'll pass on making it into a mod, though.

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I wouldn't say infuriating. It certainly looks challenging but I think I would have a great deal of trouble actually remembering those rules, and I'd probably accidentally break half of them in any demo I make.

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40oz said:

...I would have a great deal of trouble actually remembering those rules, and I'd probably accidentally break half of them in any demo I make.


And that's exactly what I mean by infuriating. Following a set of gameplay rules as far out as these seems a little ridiculous to do without it being controlled by an outside factor and not you; i.e., a mod.

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