Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Tuxlar

(Old) "Strategy" doom

Recommended Posts

Perhaps. I think I just made it sound more complicated than it is. You might try adjusting the game difficulty to be lower than you're normally used to (e.g. HMP instead of UV), if you want to try it.

In any case, my stream proves it's at least doable and very fun, if you can manage to adhere to it. I suppose I'll pass on making it into a mod, though.

Share this post


Link to post

I wouldn't say infuriating. It certainly looks challenging but I think I would have a great deal of trouble actually remembering those rules, and I'd probably accidentally break half of them in any demo I make.

Share this post


Link to post
40oz said:

...I would have a great deal of trouble actually remembering those rules, and I'd probably accidentally break half of them in any demo I make.


And that's exactly what I mean by infuriating. Following a set of gameplay rules as far out as these seems a little ridiculous to do without it being controlled by an outside factor and not you; i.e., a mod.

Share this post


Link to post

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
×