Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
15098D

New WADs

Recommended Posts

HELLO! I have finally finished a few new WADs. I hope these WADs please you more then the last few.

Core of Hell:
http://www.mediafire.com/download.php?joiad51lqajlxss

Core of Hell is a WAD in which your character goes back to hell to slay more demons. It's not 100% finish as it only has 3 levels. It's pretty simple. (Sorry for no screenshots, I dont know how to insert pictures)
Requirements: ZDoom, Skulltag (optional), Doom 2

Doom Invasion:
http://www.mediafire.com/download.php?idopbmvp2inp8ww

This is an invasion map that has you running around E1M1 killing monsters. It gets harder with each round. Weapons and ammo start appearing as you get to later waves.
Requirements: ZDoom, Skulltag, Doom

Hell On Earth 2:
http://www.mediafire.com/download.php?s8hcsyxxni7cwum

This is still a work in progress as it only has 1 map. But I think you will be fairly satisfied with it. So, in this WAD the demons of hell have returned to earth. You and your team search a country area for any one who survived. You go into a small house and walk up stair to it's attic. When you come back down your whole team has perished.
Requirements: ZDoom, Zandronum, Doom 2

Doom Resort:
http://www.mediafire.com/download.php?u967hd7rsif96d6

This one map WAD is just a way to get away from your stressful, demon killing, WAD reviewing life and relax. I used the deep water feature a lot when making this map.
Requirements: ZDoom, Skulltag (optional), Doom 2

Doom Fotress:
http://www.mediafire.com/download.php?ch8mkilh9ilbbs7

Yeah, yeah, I know it's already been done, lay off me! This WAD is basically Team Fotress 2 but in Doom and not a mod. The first map is chosing a class then swiping the enemy briefcase (a.k.a intelegance.) To take a briefcase just go up to the table it's on and press the key you set to the USE action. The second map is control points. The red team has to capture the control points and the blue team has to prevent that from happening. To capture a control point just walk on top if the blue diamond in the middle of it, but if your blue team then be careful because if you walk on top of your own control point you could capture it for the red team! Also, each team gets a perk in the second map, red team has a switch near their spawn that they can use to turn on a missile station and blue team has a sentry turret near their 2ed control point.
Requirements: ZDoom, Zandronum, Doom 2

Well, those are the WADs, I hope you enjoy them, or at least a few of them. Also, tell me what you think of one or two. Also, some POSITIVE feed back would be nice -.-

Share this post


Link to post
15098D said:

Also, some POSITIVE feed back would be nice -.-


Then, make WADs that deserve "POSITIVE feed back"!

Share this post


Link to post
joe-ilya said:

It's bad and small , too small.

And the doom fortress is already invented.


I said that.

Share this post


Link to post
15098D said:

(Sorry for no screenshots, I dont know how to insert pictures)

Use the IMG tags, MediaFire provides suitably formatted links you can paste into posts and (AFAIK) most other image hosts do in some manner or another. In MediaFire - right-click on an image you've uploaded and select Share, select Embed on the requestor that pops up, choose a thumbnail Embed Size that doesn't exceed the 200k forum limit (335x251 should be fine, anything larger in 24-bit can be a problem), click on the Forum Embed Code link and paste it into your post.

Share this post


Link to post
GreyGhost said:

Use the IMG tags, MediaFire provides suitably formatted links you can paste into posts and (AFAIK) most other image hosts do in some manner or another. In MediaFire - right-click on an image you've uploaded and select Share, select Embed on the requestor that pops up, choose a thumbnail Embed Size that doesn't exceed the 200k forum limit (335x251 should be fine, anything larger in 24-bit can be a problem), click on the Forum Embed Code link and paste it into your post.

ah, thank you

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×