CorSair Posted May 23, 2013 This polyobject shows easily in ZDoom. But when run in GZDoom, it is not showing up. I just raised floor to certain height, put lower texture and wrote correct polyobject stats and that's it. Works as it should be. It shows GZDoom if I delete sector but it looks... silly. Pic how it should look (in ZDoom.) 0 Share this post Link to post
Blue Shadow Posted May 23, 2013 I don't know, but it could be something similar to this. 0 Share this post Link to post