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Ribbiks

Stardate 20X6 [Now on /idgames]

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Sokoro said:

I was playing on GZdoom with only cosmetic mods and I could not get past the exit arena in map 03, then I tried to load it again, but with my own weapon mod which has weapons of roughly 2x-3x more power than vanilla weapons. Died again, and again, there is too many monsters and no space to dodge. 2/5 (**°°°)

In this wad, Ultra-Violence is for the top-skilled Doom gods while HMP is for casual playthroughs with a lot of challenge involved anyway.

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Anything made by Ribbiks is designed for players with a lot of patience. It's not meant to be easy.

Edit: for a tip, you might want to considering forcing infighting into the some of the battles. I remember a moment in one of the maps it was rather crucial to survive the exact timing of when to force the revenant blobs to fight the Hellknights/Barons.

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Sokoro said:

I was playing on GZdoom with only cosmetic mods and I could not get past the exit arena in map 03, then I tried to load it again, but with my own weapon mod which has weapons of roughly 2x-3x more power than vanilla weapons. Died again, and again, there is too many monsters and no space to dodge. 2/5 (**°°°)


Really? This wad is meant to be challenging, what did you expect?

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