BigMemka Posted June 1, 2013 Huge limit-removing level for exploration and intense fighting. This level number 2 for me(the first map was unplayable). I did it in 2011. http://rghost.ru/46437712 0 Share this post Link to post
vdgg Posted June 4, 2013 The first impression on me was: very, very good. You have multiple paths too choose at the start, many of them include taking a radiation suit and quickly passing lava passages. Blue key and SSG are relatively close to the starting area. Plenty of room/paths to explore, great atmosphere. The problems I had, however, were numerous, and the level started to annoy me (played with PrBoom+ -complevel 2) Known Bugs : None Known May Not Run With : Engines/exes known to have a problem with itWhich ones?limit-removingTested With : GZDoom v.1-5-06 => almost guaranteed you'll have issues in ports other than GZDoom - Things 2,3,4,5 (infinitely tall firesticks) are blocking the player if he wants to jump to health bonuses in sector 21. The jump is possible, but feels awkward. - Extremely steep staircases with hell knights on flights of the stairs? (things 548,551). Not a good idea. - Things 303-306 - infitely tall, caused several deaths as I was strafing left-right against mancubus fireballs. Ouch. - Sector 929 right behind the YK door, I look left (north on the map) and I'm greeted by a Hall of Mirrors effect. - Too many dark areas. 0 Share this post Link to post
BigMemka Posted June 5, 2013 I tested the level of GZDoom but but the wad you can go in in other ports. I have always enjoyed mouselook. 0 Share this post Link to post