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Glaice

Gameception - Freedoom assets + WAD on Itunes store?

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That depends upon the license terms. If he was using a retail Doom IWAD, this would be a different story. This is using a custom executable that the author has developed and using the FreeDoom resources to allow users to play Doom. Not sure about the permissions of this regarding the license.

I will wait and see what the others have to say about this.

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What I am wondering if the levels in the actual WAD on the store if anything outside of FreeDoom or from FreeDoom itself.

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Mr. Chris said:

What I am wondering if the levels in the actual WAD on the store if anything outside of FreeDoom or from FreeDoom itself.

Not sure if I'm understanding you correctly, but the screenshots on the page are from E1M1 of Freedoom.

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I was wondering if the levels were FreeDoom's or not, that's what I was asking.

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Stuff like this make me wish I had an iPad.

In fact anyway, how easy is Gameception to control? Can you easily shoot, strafe and turn? A common usage for me on GBA Doom was to use the lateral L and R buttons for strafing. On tablets, there are no such buttons or means to use the index fingers. So how do you do it in iOS Doom and Gameception?

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printz said:

Stuff like this make me wish I had an iPad.

In fact anyway, how easy is Gameception to control? Can you easily shoot, strafe and turn? A common usage for me on GBA Doom was to use the lateral L and R buttons for strafing. On tablets, there are no such buttons or means to use the index fingers. So how do you do it in iOS Doom and Gameception?

It probably uses the same controls as Carmack's official iOS Doom port that all the other FreeDoom knockoffs being sold on the app store are based on.

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