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Job

Doom 64 Builder Crashing on Test Map

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I got this crashlog.txt after attempting to test my map in Doom 64 Builder:

________________________________________________

DOOM64 caused an Access Violation Exception (0xc0000005)
in module DOOM64.EXE at 0023:0042ac5a.

Error occurred at 7/9/2013 16:59:20.
C:\Users\Phill\Desktop\Doom64 EX\DOOM64.EXE, run by Phill.
Operating system: 6.1.7601
2 processors, type 586.
28% memory in use.
0 MB physical memory.
2914 MB physical memory free.
0 MB page file.
0 MB paging file free.
2048 MB user address space.
1860 MB user address space free.
Access violation at 00000058. The memory could not be written.

Context:
EDI: 0x00000001 ESI: 0x00000055 EAX: 0x05ab4aa8
EBX: 0x00000000 ECX: 0x00000000 EDX: 0x00000098
EIP: 0x0042ac5a EBP: 0x0018fc7c SegCs: 0x00000023
EFlags: 0x00010293 ESP: 0x0018fbe0 SegSs: 0x0000002b

Bytes at CS:EIP:
01 79 58 8b 08 03 d7 85 c9 74 0a 3b 48 fc 74 05

Stack:
0x0018fbe0: 004b7c80 00000232 0018fc7c 00000022 .|K.2...|..."...
0x0018fbf0: 0042a0a0 00000000 00000232 00000000 ..B.....2.......
0x0018fc00: 0042b08d 0000000c 05ad3938 05ad3b90 ..B.....89...;..
0x0018fc10: 00000232 004b7c80 004b7874 00000000 2....|K.txK.....
0x0018fc20: 00409c5b 00000001 00000000 00000002 [.@.............
0x0018fc30: 00000006 0018fd12 0018fc90 00409ee5 ..............@.
0x0018fc40: 00405f1c 0040d382 0040d467 0000000a ._@...@.g.@.....
0x0018fc50: 0018fcc0 c506cef2 00000006 0018fd12 ................
0x0018fc60: 0018fc90 0018fc54 0018f784 0018ff78 ....T.......x...
0x0018fc70: 0044633b c55aca36 00000000 0018fcb0 ;cD.6.Z.........
0x0018fc80: 004021d3 0000000a 0018fcc0 00400000 .!@...........@.
0x0018fc90: 4d4f4f44 00003436 00000006 00402117 DOOM64.......!@.
0x0018fca0: 0000000a 0018fcc0 0018fcc0 c506ce3e ............>...
0x0018fcb0: 0018fe6c 0040249c 0000000a 0018fcc0 l....$@.........
0x0018fcc0: 0018fcf1 0018fd1e 0018fd25 0018fd51 ........%...Q...
0x0018fcd0: 0018fd59 0018fd5c 0018fd63 0018fd8e Y...\...c.......
0x0018fce0: 0018fdc7 0018fdcd 00000000 00402481 .............$@.
0x0018fcf0: 5c3a4322 72657355 68505c73 5c6c6c69 "C:\Users\Phill\
0x0018fd00: 6b736544 5c706f74 6d6f6f44 45203436 Desktop\Doom64 E
0x0018fd10: 4f445c58 34364d4f 4558452e 692d2000 X\DOOM64.EXE. -i
0x0018fd20: 00646177 5c3a4322 72657355 68505c73 wad."C:\Users\Ph
0x0018fd30: 5c6c6c69 6b736544 5c706f74 4d4f4f44 ill\Desktop\DOOM
0x0018fd40: 317e3436 4f4f445c 2e34364d 00444157 64~1\DOOM64.WAD.
0x0018fd50: 6b732d20 006c6c69 20003322 6c69662d -skill."3. -fil
0x0018fd60: 43220065 73555c3a 5c737265 6c696850 e."C:\Users\Phil
0x0018fd70: 65445c6c 6f746b73 4f445c70 34364d4f l\Desktop\DOOM64
0x0018fd80: 545c317e 2e747365 00646177 3a432220 ~1\Test.wad. "C:
0x0018fd90: 6573555c 505c7372 6c6c6968 7070415c \Users\Phill\App
0x0018fda0: 61746144 636f4c5c 545c6c61 5c706d65 Data\Local\Temp\
0x0018fdb0: 77756e30 766c3275 3679775c 77366163 0nuwu2lv\wy6ca6w
0x0018fdc0: 61772e63 2d200064 70726177 20003100 c.wad. -warp.1.
0x0018fdd0: 0018fe00 00402382 738d2900 004023a3 .....#@..).s.#@.
0x0018fde0: 00643c28 002a32d6 00000000 0018fcf0 (<d..2*.........
0x0018fdf0: 555c3a43 73726573 6968505c 445c6c6c C:\Users\Phill\D
0x0018fe00: 746b7365 445c706f 366d6f6f 58452034 esktop\Doom64 EX
0x0018fe10: 4f4f4400 2e34364d 00455845 00000000 .DOOM64.EXE.....
0x0018fe20: 002c9640 002a00c4 0018fd60 0018fe5c @.,...*.`...\...
0x0018fe30: 738c36c5 0000001a 0018fe5c 738c38b3 .6.s....\....8.s
0x0018fe40: 00000000 0018fec8 0018fe68 738c38c5 ........h....8.s
0x0018fe50: 0018fe68 738dc40c 002a3385 0018fe78 h......s.3*.x...
0x0018fe60: 738e028d 00000000 7393a2c0 01e118c8 ...s.......s....
0x0018fe70: 01e107d0 00000101 0018fe90 738e04f3 ...............s
0x0018fe80: 00000000 00000031 00000000 00000004 ....1...........
0x0018fe90: 0018fea8 738c3071 00000031 01e12d48 ....q0.s1...H-..
0x0018fea0: 0018fed0 738c36c5 0000001a 0018fed0 .....6.s........
0x0018feb0: 738c38b3 00000000 00643c28 0018fedc .8.s....(<d.....
0x0018fec0: 738c38c5 0018fedc 738dc40c 002a32d4 .8.s.......s.2*.
0x0018fed0: 0018feec 738e028d 00000000 7393a2c0 .......s.......s
0x0018fee0: 01e118c8 01e107d0 004b3a01 0018ff04 .........:K.....
0x0018fef0: 738e04f3 c506cce2 0018ff88 004465e1 ...s.........eD.
0x0018ff00: 00400000 00000000 002a32d6 00000001 ..@......2*.....
0x0018ff10: c506cd06 00000000 00000000 7efde000 ...............~
0x0018ff20: 00000044 002b9180 002c01b8 002c15b0 D.....+...,...,.
0x0018ff30: 00000000 00000000 00000000 00000000 ................
0x0018ff40: 00000000 00000000 00000000 00000001 ................
0x0018ff50: 00000001 00000000 ffffffff ffffffff ................
0x0018ff60: ffffffff 0018ff74 002a32d6 00000000 ....t....2*.....
0x0018ff70: 0018ff10 4013440f 0018ffc4 0044633b .....D.@....;cD.
0x0018ff80: c55aca76 00000001 0018ff94 762233aa v.Z..........3"v
0x0018ff90: 7efde000 0018ffd4 77379ef2 7efde000 ...~......7w...~
0x0018ffa0: 7d5ea319 00000000 00000000 7efde000 ..^}...........~
0x0018ffb0: 00000000 00000000 00000000 0018ffa0 ................
0x0018ffc0: 00000000 ffffffff 773b71d5 0a7099fd .........q;w..p.
0x0018ffd0: 00000000 0018ffec 77379ec5 00446761 ..........7wagD.
0x0018ffe0: 7efde000 00000000 00000000 00000000 ...~............
0x0018fff0: 00000000 00446761 7efde000 00000000 ....agD....~....


===== [end of CRASHLOG.TXT] =====

In case it was a memory issue, I closed all additional programs but that didn't help. I then closed the map and created a new one with a start thing in a box. That map tested fine. So I ran the error check on the map giving me trouble and there was no errors showing. After that, I removed some potential trouble tags/sectors, but no luck. Can anyone suggest a solution for me, or is it an issue where the BSP munched my map?

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I get an error with my maps if I start to make them complex or larger so it's not anything you're doing. I told Kaiser about the problem I had and he said he'd take a look but nothing ever came too it. We may just have to wait until a more stable BSP gets released.

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jdagenet said:

I get an error with my maps if I start to make them complex or larger so it's not anything you're doing. I told Kaiser about the problem I had and he said he'd take a look but nothing ever came too it. We may just have to wait until a more stable BSP gets released.

Thanks for the response. Admittedly, I do have a lot of detail in the map. It seems that since it already threw this error, removing sectors doesn't make the map work again. Which is unfortunate, because I like to put a lot of quality detail in my maps. Still, it's nice to know that you tried to contact Kaiser/Code Imp on it. I suppose it doesn't pay to work on mapping until a more stable BSP becomes a part of the program.

It's funny, now that I've used Doom 64 Builder, I hardly want to go back to regular Doom editing.

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Job said:

Thanks for the response. Admittedly, I do have a lot of detail in the map. It seems that since it already threw this error, removing sectors doesn't make the map work again. Which is unfortunate, because I like to put a lot of quality detail in my maps. Still, it's nice to know that you tried to contact Kaiser/Code Imp on it. I suppose it doesn't pay to work on mapping until a more stable BSP becomes a part of the program.

It's funny, now that I've used Doom 64 Builder, I hardly want to go back to regular Doom editing.

I've been dealing with this problem for a little over a year and I still haven't had any luck, it's best not to waste your time. I guess I know why Kaiser specifically said not to start on any DooM 64 megawad projects just yet, to avoid situations like this. :P

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