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Murdoch

Doomsday Hi-Res Texture Pack

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Thank you kindly sir.

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This has probably been asked 100,000 times before, but how do I install the hi-res textures into GZDoom Builder? When I added them as a resource, the marble face textures were huge and completely unusable. Any assistance is greatly appreciated.

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The hires texture packs aren't meant for use in a map editor. These are replacement resources used by the port when you play the map.

As far as I know the only map editor which supports the hires texture packs is R3dEdit, which I believe has since been abandoned.

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DaniJ said:

The hires texture packs aren't meant for use in a map editor. These are replacement resources used by the port when you play the map.

As far as I know the only map editor which supports the hires texture packs is R3dEdit, which I believe has since been abandoned.


That explains why I couldn't get them to work. Thanks so much for the help.

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