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TimeOfDeath

Doomworld Mega Project 2013 - 54 maps - /idgames link

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DooMAD said:

Thanks for the feedback, can I ask what difficulty setting you were playing on?


Uh.... Hurt me Plenty

And merry christmas to everbody!

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Fellowzdoomer said:

Oh yeah, ToD, can you make this music for my map to be plutonia 2 e2m8? I could link it if you want.


Plutonia 2 doesn't have an e2m8. Do you mean MAP28 or something?

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Okay, this should be the final version:

http://www.teamhellspawn.com/WaystationM-00.zip

Added a little more ammo for all difficulties and a little more health for difficulties 1-3. I've completed it on UV without visiting any of the secret areas, and there are definitely players out there who are better at the game than I am, so I'm hesitant to make it any easier.

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Just a heads up that I still have no electricity because of an ice storm on the 21st, so I haven't done anything on the compiling or my map since then. No idea when I'll have power again, but I might have to postpone the deadline.

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Take me out of the project please. I have lost interest and my main focus is on a personal project and Blasphemer.

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Almost done with mine, and just in time for the weekend; I didn't (don't?) have enough time/motivation to finish my original idea for this before the deadline, so I've been throwing something short and horrible together while drunk over Christmas and getting used to bits of GZDoom Builder.

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Here you go, something I rushed out for everyone to get annoyed with.
Trial And Error
Should take no more than 20 minutes (at the absolute most) to clear on UV, at least as far as the intermission timer goes.

NOTES:
1) This is a UDMF map, and one that barely uses any UDMF features. MAP46.
2) Designed with "co-op racing" (don't ask) in mind, which is why it's laid out the way it is. Got no friends? That's your problem.

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Fellowzdoomer said:

You mean 43, right?


No, i mean 45, since corsair and jazzmaster made a map but it's not listed in OP.(btw nice maps guys)

And with the mrthejoshmon and baronofstuff uploads we reached the quote 47 maps, more than less...

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I'm not concerned by the file size. I have plenty of drive space and 50MB is just a pimple in the grand scheme of things. ;D

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Here's an updated preliminary maplist (my map is zdoom compat, so the udmf maps will move down one):

MAP# AUTHOR		 TITLE					COMPAT			SUBMIT#	
1    Xaser		 Stove Pipe 				(limit-removing)	1	
2    C30N9		 Brick Break 				(vanilla compatible)	2	
3    Hurricyclone	 6 Sector Tea Jug			(limit-removing)	3	
4    Retog		 Yergon 				(vanilla compatible)	6	
5    Fernito		 Ferno 					(vanilla compatible)	7	
6    Matt534Dog		 The Last Stand 			(vanilla compatible)	14	
7    Marnetmar		 Pazuzu's Revenge 			(limit-removing)	17	
8    minigunner		 Raiders of the Lost Shark 		(limit-removing)	20	
9    sgt dopey		 Technecrosis 				(vanilla compatible)	21	
10   Alfonzo		 Postmodern Hydraulics 			(vanilla compatible)	22	
11   an_mutt		 Gothicy Beetle 			(vanilla compatible)	23	
12   dobu gabu maru	 The Manifold Fever 			(limit-removing)	28	
13   Marcaek		 Bentryway 				(vanilla compatible)	29	
14   SFoZ911		 Fire Fighter 				(limit-removing)	30	
15   schwerpunk		 TDSW 					(vanilla compatible)	35	
16   JudgeDeadd		 Hatchet Job 				(vanilla compatible)	36	
17   Obsidian		 None So Vile 				(vanilla compatible)	40	
18   Z86		 Infernal Alignment 			(limit-removing)	41	
19   SteveD		 Don't Touch That Dial! 		(limit-removing)	42	
20   cannonball		 Death Metal 				(boom compatible)	9	
21   Katamori		 1024x32x10x10x3x2x1Monster 		(boom compatible)	10	
22   Pcorf		 Visation 				(boom compatible)	11	
23   ClonedPickle	 Dripping Oven Oil From Your Third Arm	(boom compatible)	18	
24   Fellowzdoomer	 Hell's End 				(boom compatible)	24	
25   TheMionicDonut	 LETS ROCK! 				(boom compatible)	37	
26   joe-ilya		 Steak streak 				(boom compatible)	38	
27   Demonologist	 Ex Tenebris 				(boom compatible)	39	
28   Exl & DooMAD	 Waystation M-00			(boom compatible)	43	
29   CorSair		 Merry-Go-Kill				(boom compatible)	44	
30   Du Mhan Yhu	 GreenHell 				(zdoom compatible)	4	
31   Ed			 Twilight of the Gods 			(zdoom compatible)	5	
32   EndGameGamingMain	 Millitary Enterance 			(zdoom compatible)	8	
33   Baratus		 Go To Hell 				(zdoom compatible)	13	
34   Netherstorm	 Incarnate 				(zdoom compatible)	15	
35   Tarnsman		 The Adventures of Pope Steve 		(zdoom compatible)	16	
36   Kate Stone		 Language Barrier 			(zdoom compatible)	19	
37   Scypek2		 Ode to everything 			(zdoom compatible)	25	
38   Ijon Tichy		 Futility 				(zdoom compatible)	27	
39   Phendrena		 East of Eden 				(zdoom compatible)	31	
40   Eradrop		 End Of Days 				(zdoom compatible)	32	
41   obake		 UAC: Unsettling Athletic Corporation 	(zdoom compatible)	34	
42   jazzmaster9	 A Room with A View			(zdoom compatible)	45	
43   The_Trigger	 Water control 				(udmf compatible)	12	
44   walter confalonieri ffffabolous secret level 		(udmf compatible)	26	
45   ShadesMaster	 NUKAGE PROCESSING 			(udmf compatible)	33	
46   mrthejoshmon	 SUBBSE					(udmf compatible)	46	
47   BaronOfStuff	 Trial And Error			(udmf compatible)	47

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TimeOfDeath said:

Here's an updated preliminary maplist (my map is zdoom compat, so the udmf maps will move down one.

LONG LIST


you don't want your map last again, do ya?

if anyone has a vanilla port, can they see if it works in vanilla? I didn't put boom features.

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I will provide my map on time even if it should cost me my sleep on tomorrow night. A LOT needs to be done on it, but what I already have isn't bad either. Well to be honest - I pretty much started over today. All previous versions of start rooms scrapped, now I finally crafted a good one to use.
(Will be Boom compat by the way, and expected size is about 2MB, as the prepared textures are already doing 1MB.)

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Im starting my submission for next year. That way I don't feel rushed. I know its early, but still. I have a feeling that

A: Im not the only one starting
B: It'll take longer
C: these sentences are what my folders and drives are named(even this one)

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Quick question: is there a strict cutoff time (and if so-what timezone) for this Dec 31 deadline? Trying to find out if someone has enough time for a speedmap.

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