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Memfis

pus06

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That was cool. I thought it was kind of disappointing that the only reason in MAP01 to get the blue key was to open the way to a door requiring a red key. Maybe expand the map between those points.

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Two good maps with exceptionally bad midis. The map 2 start was rather brutal, I died twice before I found a good strategy. It might be less annoying if you didn't have to kill a sergeant for a shotgun. Good usage of different monster types and "fixed" battles which don't rely on invisible blocking lines. I'm not really sure what you were going for with the teleporter mess before yk either, but I think it was quirky enough to work. The start area made me recall KamaSutra for some reason.

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NoobBait said:

Two good maps with exceptionally bad midis.

But what's the song on map02? I'd love to know, heard it in nitelife.wad before.

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