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Multiple skyboxes?

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In the same map? No. But MBF can, so it'll work in PrBoom, PrBoom+, and Eternity, among others. You need to use the sky transfer linetypes (271 and 272) to apply the line's upper texture to the sector's ceiling skybox. This way, each "outside" sector can have a different sky.

The difference between 271 and 272 is that one displays the texture as-is, while the other mirrors it. If you pay attention, you'll notice that the sky textures are mirrored in the skybox (a detail that is on the left in the texture will appear on the right when it's projected).

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I thought there is some option, but didn't think it was all times in plain sight. :P

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