Gothic Box Posted August 13, 2013 I just started mapping and I'm having trouble with door textures. For some reason doombuilder won't let me set the linedef to not have a middle texture, making it look like this when it opens: http://imgur.com/2ZpGchy Thanks in advance. 0 Share this post Link to post
esselfortium Posted August 13, 2013 Having no texture is specified by - rather than by a blank space. This might be your problem. 0 Share this post Link to post
Gothic Box Posted August 13, 2013 esselfortium said:Having no texture is specified by - rather than by a blank space. This might be your problem. Yes it was. Thank you very much. 0 Share this post Link to post
SavageCorona Posted August 14, 2013 Try right-clicking on the middle texture so it sets it to have no texture then set the texture on the higher section of the door (Assuming you made the door correctly out of a 0 height sector). 0 Share this post Link to post