Zandronum Saturday Night Survival #86 - TTV!Zone Speedmapping Project

This weekend, join us for 45 maps of the speedmapping compilation TTV!Zone - each map was made in 100 minutes, and according to the official post, also contains a special ingredient. What is it? I dunno. Find out as we play it survival!

IWAD: doom2.wad
WADs: TTV!Zone, Dead-AFK.wad
What day: Saturday, August 24th, 2013
What time: 18:00 UTC
United Kingdom: 19:00
Russia / Moscow: 22:00
Eastern Time (US): 2:00 PM
Where: Vicious Pariah's servers
More info...

Get Zandronum and enjoy life more.

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Gonna repost what I posted on the zandro forums:

I'd suggest having someone with Rcon on hand for the occasional map breakage, also player unblocking will be necessary.

(you might want to consider a dif wad tbh, just in case doing so would be problematic. some issues have arisen and we're having a little trouble dealing with them but it is technically beatable from start to finish regardless)

EDIT: It'd also be appreciated if someone could provide a demo of the session.

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Not one single map in this is made with coop in mind and will probably break horribly.

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To be honest, I'd be pretty disappointed if they didn't break horribly. This is !Zone. If it isn't the bottom of the barrel and a horribly inconsistent mess then it just doesn't fly, captain.

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Tarnsman said:

Not one single map in this is made with coop in mind and will probably break horribly.

Only the instant raise/lower maps present map-breaking problems, if the players don't stick together. The rest are entirely playable and finishable. Apart from MAP45.

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