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Ribbiks

whisky.wad

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Gameplay is good, intense but not unfair, and lots of supplies. I liked it. There's quite a lot that goes on in such a small space, but it doesn't feel cramped either. First AV encounter was surprisingly effective.

Visually it's whisky tango foxtrot, in a way that looks mostly on purpose but I don't know. It could still benefit from either some polish, or being made even more garish. Music is great and suited to the level.

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Weird backwards difficulty curve, from tricky situation where you are surrounded to "shooting monsters in front of you" (there really should be some one-word term for this). Well, it's FDA-friendly (you die a few times near the beginning but never towards the end) so I'm not going to complain. Funny how AVs were made almost helpless by stupid zombies. :)

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Memfis said:

"shooting monsters in front of you" (there really should be some one-word term for this)


"Boring", "unimaginative", "overly-simplistic" all seem pretty accurate to that idea to me.

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hah, thanks ToD :), the zombie/AV fight was easier to cheese than I had thought. I guess it speaks to my inadequate testing, but ohwell it was just a silly speedmap. I'll make the next one uglier for ya :p

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