invictius Posted November 14, 2013 I'm sure I've seen green and purple doors in invasion-style wads but can't find them, any notable examples? 0 Share this post Link to post
esselfortium Posted November 14, 2013 KDiZD adds orange, green, and silver keycards in addition to the usual three. 0 Share this post Link to post
vdgg Posted November 14, 2013 Caverns of Darkness has black keycards in MAP04,05,09. What are invasion-style wads? 0 Share this post Link to post
Memfis Posted November 14, 2013 Maybe he's talking about Invasion UAC? (it has some new keys) 0 Share this post Link to post
Shadow Hog Posted November 15, 2013 I believe Super Sonic Doom changes the skull keys into green, cyan and magenta keycards. 0 Share this post Link to post
punnyone Posted November 15, 2013 Most of Ultimatedoomer's wads have a green keycard as opposed to a yellow one. In Super Sonic Doom, there's six colors of keycards, the 3 regular colors as well as orange, green, and purple. 0 Share this post Link to post
Olympus Posted November 15, 2013 I think he is referring to maps with the "invasion" game type, like on zandronum and skull tag. You know, the ones where you kill a certain amount of monsters and then move on to progressively harder waves, as new parts of the map opens up. I can't think of any maps with other colored keys at the moment, though. 0 Share this post Link to post
Shadow Hog Posted November 15, 2013 I can't think of any Invasion maps that use keys at ALL, honestly; generally they automatically open up parts of the map as the waves progress. 0 Share this post Link to post
joe-ilya Posted November 15, 2013 Doom Barracks Zone (DBzone.wad) uses green, purple and orange cards instead of skulls. 0 Share this post Link to post
40oz Posted November 15, 2013 Why the shit would an invasion map need k-- I'll never understand the mappers in that community. 0 Share this post Link to post
invictius Posted November 15, 2013 Memfis said:Maybe he's talking about Invasion UAC? (it has some new keys) Correct, though my memory had me thinking they were in the first map. Also I'm sure I've seen many other wads like that which are a mp slaughterfest - I thought they had some sort of name. 0 Share this post Link to post
Memfis Posted November 15, 2013 I guess by other wads you mean Coopbuildlm, DBZone, Drown in Blood, Shogun Trogun Coop, Destination Unknown, etc: popular ZDaemon wads with lots of monsters. But I've never seen anyone referring to them as "Invasion style maps" before... Invasion UAC wasn't even the first wad in this style I think. Or was it? I don't know much about early ZDaemon history, I came in 2007 iirc. 0 Share this post Link to post
invictius Posted November 15, 2013 A bit off-topic here, but regarding KDIZD: I have to extract the wads for doombuilder to be able to read them. Now if I want to search for the non-standard keys as things, how am I going to be able to find them? Since doombuilder can't refer to the DECORATE list. 0 Share this post Link to post
Zed Posted November 15, 2013 I think doomworld.com/idgames/?id=16436]Fragport and the Artica Series use green keycards. There was also a map made for July 4th if I'm not mistaken, which uses a white keycard. I can't remember the name, though. 0 Share this post Link to post
rsl Posted November 15, 2013 Also "Sapphire: Orbital Research" by Tormentor667 is worth mentioning in this connection (not invasion-style, though). 0 Share this post Link to post
Grain of Salt Posted November 15, 2013 I was waiting for memfis to mention kuchitsu, but i guess he's not going to so I might as well. It's not invasion, but it's an interesting mapset, and it has green keys. 0 Share this post Link to post
invictius Posted November 16, 2013 Grain of Salt said:I was waiting for memfis to mention kuchitsu, but i guess he's not going to so I might as well. It's not invasion, but it's an interesting mapset, and it has green keys. That's the best map I've played since ZDCMP2. Here's one for you all: any wads where you get a key right at the start of the map? 0 Share this post Link to post
Gez Posted November 16, 2013 invictius said: Here's one for you all: any wads where you get a key right at the start of the map? [/B] Doom: The Lost Episode 0 Share this post Link to post
Zed Posted November 16, 2013 invictius said:Here's one for you all: any wads where you get a key right at the start of the map? MAP01 from both Demonfear and The Last Revenger. In both cases, the keys (yellow and blue respectively) are in the same room where you start. And in both cases, the room is really small, so you can get them in 1 or 2 seconds. 0 Share this post Link to post
Zed Posted November 16, 2013 Zed said:There was also a map made for July 4th if I'm not mistaken, which uses a white keycard. I can't remember the name, though. It's The Fireworks Factory. Thanks to Memfis and invictius for helping me remember it. 0 Share this post Link to post
joe-ilya Posted November 16, 2013 invictius said:Here's one for you all: any wads where you get a key right at the start of the map? TNT MAP14. 0 Share this post Link to post
ducon Posted November 17, 2013 There is a purple dildo needed in a city map for ZDoom. Or maybe not. 0 Share this post Link to post
Da Werecat Posted November 17, 2013 invictius said:Here's one for you all: any wads where you get a key right at the start of the map? Crapi. 0 Share this post Link to post
invictius Posted November 17, 2013 Da Werecat said:Crapi. Crapi is a masterpiece. I've always wanted to sail down a river like that in doom. 0 Share this post Link to post