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MaTT [TiK]

ZDaemon map loop problems now!

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Right, i'v got zdaemon servers working now - i'v even played 3-player games on my 56k server - Dean connecting through the internet and his sister, my gf, Michelle connecting through a null modem cable, from a comp without internet access; but, i still dont no how 2 make the map loop work - i'v added addmap line, e.g. "addmap map14", but i cant get them 2 work properly - is there another command i hav 2 add 2 make the loop work? I also remember tryin it b4, months ago, and the loop made my comp crash. Then again, that might've been csDoom.

Thx 2 anyone that can help!

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addmap
{cmd, clpar, server}
Use: addmap map<map> or e<episode>m<map>, +addmap map<map> or e<episode>m<map>
(01-32, or 1-4 and 1-9)
Default: cycles through all maps in game in order
Starts a match on the specified map after the first map has finished. Additional
addmap commands will start maps after maps in previous addmap commands finish. It's
best to use it as a cmd, because it doesn't allow more than one map entry per command
(thus you can only add one map from the command-line).

Probably more help

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Try listing the maps you want to cycle in a config file. For example, my tntblood server uses the command line zserver -file tntblood.wad -warp 27 +exec tntblood.cfg. In the tntblood.cfg file is:

addmap map01
addmap map02
addmap map04
addmap map09
addmap map10
addmap map11
addmap map14
addmap map16
addmap map19
addmap map25
addmap map26
addmap map27
rcon_password yourpass

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