durian Posted January 27, 2014 http://www.theguardian.com/artanddesign/2014/jan/27/how-we-made-video-game-doom Nothing new really, but nice to see in any case. 0 Share this post Link to post
Zed Posted January 27, 2014 Yes, not new, but it's always interesting hearing it from two of the creative minds behind it. 0 Share this post Link to post
myk Posted January 27, 2014 Talking about The Guardian on doom: http://www.theguardian.com/world/2014/jan/26/pope-doves-attacked-by-crow-seagull-st-peters-square Birds from Hell?! 0 Share this post Link to post
gemini09 Posted January 27, 2014 myk said:Talking about The Guardian on doom: http://www.theguardian.com/world/2014/jan/26/pope-doves-attacked-by-crow-seagull-st-peters-square Birds from Hell?! Haaaahahahaha.. the children must feel so guilty, lol 0 Share this post Link to post
GreyGhost Posted January 28, 2014 myk said:http://www.theguardian.com/world/2014/jan/26/pope-doves-attacked-by-crow-seagull-st-peters-square Birds from Hell?! Or a sign from God, if you're one for omens and portents. 0 Share this post Link to post
40oz Posted January 28, 2014 Tom hall's side was difficult to read. He's a pretty brilliant guy and its heartbreaking to hear that he seems to recount some pretty miserable memories from being there when he gets asked about doom. I almost feel kinda rotten having interviewed him on WXR whilst talking about how great doom is, when he apparently doesn't feel like he had much to do with any of its success. He was a lot of fun to talk to though and one of my favorites to interview. I really hope some of his side projects take off because I really admire his passion and vision. 0 Share this post Link to post