Harley51 Posted January 28, 2014 I did a clean Install of 1.13.2. When DoomsDay Engine tries to play a game the screen disappears. Like nothing happened. Here's the Doomsday.out file. Let me know what you see. This only happens on Windows 8.1. Application path: C:\Program Files\Doomsday\Bin\Doomsday.exe Enabled log entry level: MESSAGE Created a new 32.0 MB memory volume. Executable: Doomsday Engine 1.13.2 (Stable 32-bit #1109) Jan 14 2014 08:52:47. Command line (12 strings): 0: ..\Bin\Doomsday.exe 1: -basedir 2: C:\Program Files\Doomsday/ 3: -sfxchan 4: 16 5: -notexcomp 6: -game 7: doom2-plut 8: -iwad 9: C:\Users\Dale_2\Documents\Doomsday Frontend\profiles\plutonia.wad 10: -userdir 11: C:\Users\Dale_2\Documents\Doomsday Frontend\runtime/ RenderSystem: Loading shader definitions from read-only archive entry "data/renderer.pack/ shaders.dei" at path "/data/doomsday.pk3/data/renderer.pack/shaders.dei" (out of archive in read-only native file "(basedir)\data\doomsday.pk3") Initializing plugins... (id:1) dehread (id:2) doom (id:3) heretic (id:4) hexen (id:5) wadmapconverter Starting GuiApp event loop... 0 Share this post Link to post