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jazzmaster9

32 Over 32 - Possible Vanilla Remake

Would you like to have a Vanilla version of selected 32 over 32 maps?  

10 members have voted

  1. 1. Would you like to have a Vanilla version of selected 32 over 32 maps?

    • Yes
      6
    • No
      4


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Just remember to add the appropriate sky to every map. Although I think this requires a MAPINFO, which vanilla doesn't support (correct me if I'm wrong).

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I don't know. This could be seen as a good thing or as something kinda pointless (spending a lot of time just to satisfy some pesky "anti-Zdoom people" instead of making something new, which would be more interesting for you and for your audience).

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Agreed with Cannonball and Memfis, the effort would be better spent on something new. Half the maps in 32 over 32 wouldn't really work in a vanilla wad very well anyhow. If you were planning on just taking the mostly-vanilla maps and making them port-neutral, well that might not be so bad...

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Well i currently am working on "Another 32 over 32" but thats 100% for Zdoom. so future projects are still in production :D

I already converted 12 maps from 32 over 32 to vanilla and have Fisk help me out with the rest.

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Gonna give you guys an update on what Maps have been converted to Vanilla:

-Eternal Punishment
-Unit 1024
-Ramparts (converted to DooM II as well)
-The Hal Laboratory
-The Observatory
-The Underground System
-Palace of Sin
-Sandy's City
-Infestation
-Hydroplant
-Nuclear Refinery
-Research Center
-Military Training Camp
-A Dark Secret

Fisk is working on "Afterlife" now.
Keep them votes coming!

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Here are the screenshots of the vanilla version of Afterlife with stock DooM II Texture. Unfortunately the custom gothic textures ware causing issues with Vanilla so decided to retexture it.

Special thanks to Fisk and his amazing vanilla conversion.





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