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ModOhFun! (v1.0)

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Me and alwaysdoomed decided to make a gameplay mod, which first started out as a mod inspired by SHOTGUNS, but ended up adding more and more stuff to it.

 - Complete nonsense of course
 - One gameplay mode so far, and more is planned. The current one is random mode: when the map starts, the game replaces all of a monster type with a custom monster, rather than using randomspawner to change one monster into a random monster. So instead of having many different zombiemen types in one map, it replaces all zombiemen with one monster type.
 - Using absolutely nothing but code. basically this idea: http://forum.zdoom.org/viewtopic.php?f=19&t=25616

I recommend only using vanilla/boom maps!


CURRENT VERSION! - https://www.dropbox.com/s/6sybdcy731one4j/ModOhFun!V1.0.pk3?dl=0

Also, remember to check out alt-fires!

Enjoy, have fun.






Edited by Darsycho

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Added monsters
-RocketPunch Revenant
-SpiderMaster Destroyer
-Hellsworn Marine

Added weapons
-Plasmarifle Shooter

More stuffz to come =D

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Alright, alpha is up.

Anything annoying, stupid, overpowered, underpowered, bugged, or other negative things?
Got any suggestions on how to make it better? Or some ideas to add more fun to this?
Let me know, I'm all ears.


Also, remember to check out alt-fires!

Known Issues:

- Most likely the balance is all over the place.
- The cacolauncher's altfire, thanks to a_explode, can make you fly upward, still trying to make it where you're not affected by the explosive radius.
- A few errors will pop up in the console.
- Probably a quadrillion more issues. :V 
Enjoy, have fun, and criticize me ya dooshbargs.

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When DeHackEd first came out there were all these random patches that made Doom nonsensical and crazy. This reminds me of that, taken up a notch. It kind of melts my brain a little.

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I am sorry, but to be honest, I can no longer be so easily convinced to respect a prominent quality of a dadaistic piece of work. My default opinion is "total randomness = nothing specially awesome", and you'd need to provide very strong arguments to disprove this for your particular work, which you didn't. The arguments can't be just "there's even more total randomness".

I am not really complaining, though, and if I sounded like if I was complaining, I apologize. Your work is very interesting at least (but also "at best"). I just don't see the charm of randomness as an art that can anyhow overcome the "true" art. Therefore I say: Nice, mind-blowing, interesting, a bit funny, I smiled. But I just don't understand people who can go so far to say: "The best ever, top quality, award winning".

You did and are doing a good job, I like your results, allowing me to completely separate off my known reality for a couple moments. I'll never enjoy randomness for more than a couple moments though. I hope you understand this. That said, I can't really criticize any part of your work in particular, because my judgement comes from the principle itself.

Thank you for what kind of stuff you're doing, jack101!

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Alwaysdoomed said:

I wanted to add more monsters and s h i t but jack kinda surprise alpha released this before I got the chance to.

sowwy. :c
i kept making promises of release so....

i'll let you decide when the next alpha will be released TO MAKE IT UP FER YA! :V

scifista42 said:

But I just don't understand people who can go so far to say: "The best ever, top quality, award winning".

Jokes probably.
I'd love to see somebody hating on this and giving me reasons why they hate it, cuz I grow bored of the lack of criticism I get. xP

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