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Troubles - Skulltag in (Hexen Format)

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I am having problems with switch doors working or even getting doors to work even at that. I apply the linedef information for the door to either open upon click or by a switch and the door does not work. am I doing something wrong?

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The most two common mistakes leading to doors that don't open are forgetting to give it a movement speed (if the door opens at a rate of 0 pixel per second, it's not going to open at all) and forgetting to give it activation mode (since the default activation is "player cross" and you can't cross an unopened door).

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