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Kyka

TNT: Revilution . 2 small to medium maps wanted

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I got my map pretty much done
all that is missing is the secrets
and a set engine to do final tests from

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KiiiYiiiKiiiA said:

Will do this after the end of this month once we know who is in and who is no longer mapping. :)


What I mean is, everyone whos contributed full stop. Yes, separate the list into current and past people, but we have to get everyone listed. As the guy who was on both Devilution and Revilution, you alone can do it, otherwise I'd be doing it myself.

Side note: https://www.youtube.com/watch?v=Ft56esseBEA
One of these people is me.

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Guest

Dude. Cool vid. :)

OK. So, in no particular order: (Sorry if I have missed anyone. Feel free to request additions to this list.)

Leaders
---------------
Megamur
Ragnor
Eris_Falling
Kyka
Xaser


Mappers (past and present)
-------------------------------
SFoZ911
Olympus
Xenonemesis
Archi
Tango
D_GARG
melon
whoo
Scifista42
Stupid Bunny
Eris_Falling
Alterworldruler
EvilNed
Corsair
40oz
Fellowzdoomer
Xaser
memfis
Cannonball
Eris Falling
Kyka
Megamur
mrthejoshmon
Eradrop
Purist
Joe_ilya

Musicians
-------------------------------
Doomhuntress
Eris_Falling
Bucket
TheUltimateDoomer666

Testers (past and present)
-------------------------------
Kyka
Megamur
Ragnor
SolidSnake
hawkwind
Joshy
Tarnsman
The Cupboard

Grqaphics credits (past and present)
-------------------------------
Thomas van der Velden
Nick Baker
Fuzzball Fox
Nigel "Enjay" Rowand
Espi. With Respect and Thanks.
esselfortium
Super Jamie
40oz
Submerge
Scott 'Covaro' Cover
Derek MacDonald
Jimmy91
Nightmare
Thomas Moeller
Matthias Worch
Kim Malde
Vincent Catalaa
Pawel Zarczynski (aka NMN)
Roger Ritenour
NaturalTvventy
Kaiser
DEFCONRAZOR22
Russel Pearson
ProcessingControl
Jazzmaster9
minigunner

Additional mapname credits
-------------------------------
Deathevokation
ProcessintControl
kmxexii

Technical help
---------------------
Gez

Additional graphics credits
------------------------
Cage
Nightmare
Nightfall
Jimmy
OrangePikmin 33

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I'd still like to be involved. I have to confess, though, that I've progressed absolutely minimally again. I've PM'd KYKA about it.

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Guest

Scifista. Love your work.

Have PM'd you back. :)

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Guest

Maplist has been updated to reflect the current status of all maps.

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Fellowzdoomer is banned, why is he on the list?

My map name's "checkout" just as the name of the file suggests.

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joe-ilya said:

Fellowzdoomer is banned, why is he on the list?

My map name's "checkout" just as the name of the file suggests.


Thank you for pointing these things out. Yeah I didn't know that he was banned. His name can stay on the reserve list for now anyway. It doesn't matter if we leave him there.

And your map is updated with the name. There is actually a lot that I like about your map. Thanks for submitting.

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Eris Falling said:

On a side note, where is 40oz's E2 map? I quite liked that one, and Avec Vous went pretty well with it.


Currently in mapslot 24. Though I can easily move it to ep 2 as there is a spare slot there at the moment. (map 16) What do you think?

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Oh it's that one.
Anyway, it was actually already in MAP16 when I played it. I just clipped through it with changesky SKY3, and I think it definitely needs to be in E2.

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Just noticed that the old Map 30 was moved to an E2 slot.

I thought we agreed that was going to be Map 1 of Convilution? It needs Sky 3..

Anyway, need to agree on a map 32 replacement idea. I'll PM one later, but I have no clue who is going to make it.

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Bucket said:

Speaking of boss ideas... is Romero head vulnerable to infighting?

I believe it is, technically. It's irrelevant when it doesn't have attacks, but a DEHACKED modification of Romero head should be able to fight and be infighting other monsters.

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Bucket said:

I don't mean aggro... I'm just wondering if it can take damage from other enemies.

Yes, of course. I've seen a Pacifist demo of a custom wad where a difficult MAP30 is beaten by letting a Cacodemon kill the Romero head.

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There's only one infighting exception hardcoded, and it's the arch-vile.

Everything else is fair game. The baron/knight exception is a damage exception, not an infight exception. Since they can't damage each other, they won't trigger infight. But if you give them a source of attack that can cause damage (like how in Mayan Mayhem the barons are turned into cyberbarons that sometimes throw rockets), they can infight.

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We had a final boss planned from before Revilution's thread was written, it just has yet to be attempted. Its...a little ambitious, and highly creative. If we can pull it off, I hope it'll be well received.

(Not that anyone plays Map 30 these days, haha!)

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i hope it gives me reason to actually like map 30. :p i just bail out and cheat to hit what i'm supposed to kill because it's such a boring concept.

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Ive approached it with the knowledge that people hate classic boss shooters, so its definitely not a rocket in brain scenario, I can say that. I just wish Megamur was still active, hes the vanilla limits guy that tends to keep our imaginations in-line.

Although we have no boss graphics yet, we should definitely start prototyping this, see if actually works. Would be bad to leave it till the end ;]

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well, i hope it lives up to its reputation, then. i was going to post about how i had more tracks done, but i think this project is full of my stuff as it is. :p if there for some reason is need of more stuff, though, i'm happy to provide.

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Depends what happens with Convilution really. I'm hoping we can get at least enough maps in it for a text screen, for vanilla users. Not sure how many excess midis we'll have by then.

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