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Armaetus

Doom Map: Ultra Dis

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These ultra maps are really cool Mr Chris, I love the idea of huge versions of Doom maps, with their own tweaks and ideas.

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I specifically made boss map replacements and pretty much nothing else for this series.

And for Oblige.

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mrthejoshmon said:

You ever consider making a megawad Mr. Chris? I'm quite sure you could pull off an amazing set.

He already did....

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andrewj said:

He already did....

I must have missed it's release (Not been a member very long) what's it called? (so I can seek it out and add it to the collection)

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It's called "Chris's Best of Best" on /idgames/. However, you may want to cull some of the sounds if you don't like them. It's for Doom and it goes from E1M1 to E3M4.

Be warned, they are from 2004 and my mapping skills weren't as sharp or inspired as they are now.

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That's not a great Spider Demon arena, simply due to the player easily being able to get so far away, that it's hitscans can't reach you and you can pound it with the Plasma Rifle.

Also, so many bad guys that can make it infight with them, to keep it occupied. I ended up with imps on two of the pillars, both the barrons and a cacodemon targeting it at once.

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Ultra Dis looks great. I don't mind that the arena is large and you can easily get out of Spidey's reach. I only do think that the other monsters in the map are rather helping you with your work to kill the spider, than to oppose you.

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