odysseyofnoises Posted March 4, 2014 The thing looks fine when I view it in doombuilder 2 but this is what it looks like in game: http://postimg.org/image/xlvkm135f/ Looks like the bottom half is wrong, and actually it's like a part of the surrounding wall texture (not that that has anything to do with it; just a coincidence) How do I fix that? I can upload the file if it's necessary to solve it. 0 Share this post Link to post
mrthejoshmon Posted March 4, 2014 This also happens to me when I use this texture as well, I think maybe the texture is supposed to look like this? I dunno. 0 Share this post Link to post
odysseyofnoises Posted March 4, 2014 I think this is what it should look like: http://postimg.org/image/ul3uuma5z/ Maybe id software screwed that one up but either way I'd like to know how to make it look correct 0 Share this post Link to post
Foxpup Posted March 4, 2014 It's an error in the IWAD texture. The patch has a negative Y-offset, which due to a bug in vanilla does not render correctly. Ports (and editors) which fix the bug will render the texture differently to how it would appear in vanilla. The only way to fix it is to replace the texture with one that has valid patch offsets. 0 Share this post Link to post
Da Werecat Posted March 4, 2014 As far as I remember, vanilla Doom has problems with negative Y-offsets for patches in texture definitions. I didn't know it's also the case with PrBoom+ though. [edit] Ninjutsu! 0 Share this post Link to post
odysseyofnoises Posted March 4, 2014 STEP10 is the one that is the bottom of that stair texture I think, and it doesn't have a negative Y-offset. But yeah what do I import and what do I change its offset to to fix the problem, I still don't get it. Maybe someone can make a new texture that combines the two halves into one image, that would probably be the best thing to do. EDIT: STEP10 isn't the bottom for it. In fact, the bottom for the STEP2 texture isn't in doom2 at all. what the heck... 0 Share this post Link to post
Foxpup Posted March 4, 2014 odysseyofnoises said:EDIT: STEP10 isn't the bottom for it. In fact, the bottom for the STEP2 texture isn't in doom2 at all. what the heck... What are you talking about? It's the middle part of the STARBR texture. It's clearly visible in your own screenshot: it's the horizontal divider just under the computer panels. 0 Share this post Link to post
odysseyofnoises Posted March 4, 2014 OK I made a texture that works I figured out that it was the bottom of SW11_4 that is the bottom of the STEP2 texture. here it is if someone else wants to use it: http://postimg.org/image/nmmqhvkjv/ 0 Share this post Link to post