Doc-Pyton Posted March 7, 2014 I was mapping for Doom II when i decidet, that the Textures from Doom werent enough to make really cool maps ... When i got bored by using the same Textures again and again, i took a look how to add new Textures to the Game ... The moment i reconized how easy it is to modify the game and create own wad's i just started to check out what i was able to do with the engine ... It didn last long till i decidet to make some complete modification with everything it needs for a good mod -> New graphics, Weapons and monsters and stuff like that ... So here's the link to my Mod on ModDB ... http://www.moddb.com/mods/docs-doom-mod Im working for about three weeks on it at the Moment, and im progressing pretty fast, since im on the easy task's ... When the time comes to make the monsters and maps for that mod it will get slower ( im pretty sure ) Its everything pretty Beta and full of things i dont like in the state they are but i hope when im coming to some point to release stuff it will be an worth addition to the Doom-Mod-Collection ... ( same thread was made on ZDoom Forums ... For the case if someone wonders ) Im pretty sure i will have the one or the other question during the development of this ... hope i will find the needet help here when that time comes ... PS: Hello Community of the Doomworld Forum ... ^^ ... Thought some kind of "Hello here i am" would be nice since this is my first thread ... 0 Share this post Link to post
Walter confetti Posted March 8, 2014 looks cool, kinda ROTT-ish somehow, i don't get the the doomguy in suit as like as be some hong kong action-flick hero, but who cares is still cool. I loved the shotguns especially. 0 Share this post Link to post
SyntherAugustus Posted March 8, 2014 Zdoom forums would go nanners over this. 0 Share this post Link to post
Doc-Pyton Posted March 10, 2014 Here are my four Variants of Zombie's for the MOD ... http://forum.zdoom.org/download/file.php?id=19209&mode=view the First one is new -> The chainswordzombie ... I'm planing to let him act like the Pinkydeamon but a bit faster ... The rest of them are the replacements for the Three Existing Kinds of Zombie's ... I have walking animations for all of them ... And the Chaingundude has some animation for Walking, Shooting, and dying ... ( damn animating this guy's is some hell of work >_<' , especially the dying animations are tricky ) Same thread on ZDoom Forums : http://forum.zdoom.org/viewtopic.php?f=19&t=45428 0 Share this post Link to post