didy Posted March 12, 2014 is it possible to make a certain sprite not rotating when viewed from different angles? the new sprite replaces a key, it's for boom 0 Share this post Link to post
scifista42 Posted March 12, 2014 Of course that both "rotating" and "non-rotating" sprites are possible. Sprites without different angles are suffixed by 0, sprites with angles have numbers 1-8, defining the angle. Put the sprites in your wad. Let's say, to replace red card. Default sprites for red card are RKEYA0, RKEYB0. You should be fine with sprites named RKEYA1, RKEYA2... RKEYA8 and the same with B. Relevant info about sprite naming format: http://doomwiki.org/wiki/Sprite (see the paragraphs in the middle) 0 Share this post Link to post
didy Posted March 12, 2014 ok, I understand, I'll try it and hope that it will look good thank you 0 Share this post Link to post