meapineapple Posted March 13, 2014 (edited) This one's sort of an arena map a slaughtermap. Quite a lot of carnage. ZDoom format, Doom 2 resources. Go get 'em! Downloads vilejunc.1.11.zip / Mirror: https://www.pineapplemachine.com/files/doomwads/vilejunc.1.11.zip vilejunc.1.1.zip / Mirror: https://www.pineapplemachine.com/files/doomwads/vilejunc.1.1.zip vilejunc.1.0.zip / Mirror: https://www.pineapplemachine.com/files/doomwads/vilejunc.1.0.zip Edited October 22, 2018 by meapineapple : fix broken downloads 0 Share this post Link to post
Zed Posted March 13, 2014 I like it. Just one thing: there are way too many cells. I never ran out of ammo. Maybe if you replace some of them with a RL and some boxes of rockets? EDIT 0 Share this post Link to post
scifista42 Posted March 13, 2014 Oh meapineapple... Since you're quite new around here, I'm not sure how far you're aware about it, but you've just created a so-called slaughtermap. And the slaughtermap genre is surprisingly popular and well developed design philosophy in the Dooming community. I don't enjoy it personally, but I can just tell you the yours was quite fun. The "professional" slaughtermaps tend to challenge the player in a horribly, horribly overscaled way. 0 Share this post Link to post
Ribbiks Posted March 13, 2014 laughably trivial. you should remove all the invuls and like half the cells. zd2.7.1 fda edit: here's a sloppy demo where I don't pick up any of the invuls: https://www.mediafire.com/?vk8qok90vrkro5z much more fun tbh. and maybe the cell count is fine if you play this way actually. 0 Share this post Link to post
meapineapple Posted March 13, 2014 Uploaded a new version. Now UV has no invulnerabilities, medium has two, easy keeps four. 0 Share this post Link to post
plums Posted March 14, 2014 I think one invulnerability at most for medium is good, two is more than enough to release everything and then shoot it all down without taking a scratch. Maybe even two extra soulspheres instead of the invulns. UV kills me dead, which is what a good slaughtermap should do. 0 Share this post Link to post
fraggle Posted March 14, 2014 Are you planning to upload all these maps you're making to idgames? 0 Share this post Link to post
meapineapple Posted March 14, 2014 I have been uploading them, actually, but I've generally been waiting until I've got some feedback and made some revisions to do so. 0 Share this post Link to post