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SLADE Texture Problem

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I don't know what you were doing while experimenting with graphic mirroring, but look at your cool.wad between PP_START and PP_END markers and make sure the patches are as you want. Possibly try to close and open SLADE3. If that doesn't help, delete the patches (both from between PP_START and PP_END markers and from the Patch list = the other tab in TEXTURE1) and reimport / readd them.

Also be warned that texture dimensions should be powers of 2, specially horizontally. Otherwise rendering problems happen.

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Being between PP_ or P_ markers isn't actually needed (it just makes it tidier and helps with the sorting feature). The power of two thing is valid, but shouldn't be a factor as far as SLADE is concerned.

All I can say is that it works for me.

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