mouldy Posted April 7, 2014 I just discovered that monsters won't trigger door opening linedef actions in prboom+ when the linedef is set to secret. They will in zdoom, but not in prboom+. Is there a reason for this? Lifts work ok, but doors no. 0 Share this post Link to post
scifista42 Posted April 7, 2014 I believe it's the original vanilla behaviour which ZDoom ignores. It's there to prevent monsters from opening secrets for you. 0 Share this post Link to post
mouldy Posted April 7, 2014 Thats annoying, since in boom you can specify whether a walk-over linedef should be activated by monsters or not anyway. I can work around it though. 0 Share this post Link to post