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Coraline

External Image loading in DB2

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I forget because it's been awhile since I've tinkered with it, but I know there's a feature that allows you to load external images in a folder to be used by the program. Is there a list of formats that it'll accept? I have a ton of textures in Targa format, but I suppose to get them to show up in the level editor I need to convert them - I just need to know which image format DB2 accepts for this kind of thing.

Otherwise I'd have to take all of the textures and destroy them to be used by the level editor, which would take tons of work.

Thanks in advance guys.

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