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andwan0

Source-Ports page needs updating

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Well this entire website is comparatively out of date compared to the dominant websites in the world wide web. Not that you're wrong, but I'm pretty sure zandronum is the first site that comes up when you google "doom multiplayer." I'd think anyone who can navigate this site probably knows where to get zandronum.

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You'll find Slade 3 a bit further down amongst the Graphics, Sounds and Music WAD Editors. One that hasn't yet found its way onto that page is Andrew Apted's Eureka editor.

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Doom Legacy post has faults too.

"Win32 version of this Doom port with"
Which does not quite make sense. It should be something like
"Ports to Linux, Win32, 32 bit, 64 bit, SDL, and others, with ..."

Fails to mention that it plays Heretic and Chexquest.

We are very close to officially releasing Version 1.45.
The Release code is currently SVN 1103 (as long as no bugs requiring immediate attention are found or any last second changes are made to something like the docs).

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Yarp, Risen3D link and others are out of date too.

I also wonder if it might be worth dividing up the page into currently worked on and abandoned ports? There is quite a bit of old stuff on there that isn't immediately obviously not currently worked on.

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Enjay said:

I also wonder if it might be worth dividing up the page into currently worked on and abandoned ports?


Seconded.

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