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doomguy

OSX GZDoom 0.2.4 crashes mysteriously

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Hi there. I wanted to see if anybody can give me an insight into this problem... I've been playing GZDoom on my Mac for a while now with no issues, but recently it stopped loading entirely and I'm not sure what is causing it. It just freezes when I try to use it and won't load the app at all. The wad directories are all correct and it was playing fine earlier today so I really don't understand it. Reinstalling it doesn't work, neither does restarting the computer, so I'm a little stuck. Anybody encountered this problem?

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This is compeltely unacceptable. We need to answer questions like this instead of just ignoring them. I'm having a LOT of crashing issues on the latest GZDoom for Mac and there's hardly any support for troubleshooting at all online. Surely someone can offer a pointer.

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GZDoom for Mac 3.3.2 and whatever the latest version of QZDoom is, I couldn't figure out how to tell what the version number is.

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QZDoom should be at 2.0.0 for Windows.

As for the question, it's possible that this is the same problem I faced with GZDoom 3.x (detailed on another thread), with Intel graphics being crappy.

However, I'm not a Mac user, so I can't offer very much insight myself.

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Not really encountering anything major on Windows. Definitely need some Mac troubleshooting help.

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I'd really appreciate it! I hate to come off so bitchy, but it would seem the Mac versions are less stable due to there being far fewer Mac players out there, and thus less support.

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RE: The Official ZDoom on Mac OS X Thread (Most probably helpful)

https://forum.zdoom.org/viewtopic.php?f=4&t=19321&p=774521

ATTN: Mac Users: Cocoa back end testing needed thread. (Improbably helpful, but Mac related)

https://forum.zdoom.org/viewtopic.php?f=4&t=46383&p=774757

 

All I could find.

Both of those threads are ancient at this point, but there might be a diamond or two in the rough here.

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1 hour ago, GoatLord said:

This is compeltely unacceptable. We need to answer questions like this instead of just ignoring them.

Perhaps, but I don't think @doomguy waited four years for your backup.

 

Also any answers we could give him about GZDoom 0.2.4 would be irrelevant today anyway.

 

1 hour ago, GoatLord said:

I'm having a LOT of crashing issues on the latest GZDoom for Mac and there's hardly any support for troubleshooting at all online. Surely someone can offer a pointer.

Mac only represents about 2% of GZDoom's userbase. That means you have a very small pool of people who can actually help you with any sort of Mac-specific issues; and most of them are more likely to be found on the ZDoom forums anyway. GZDoom's Mac development is mostly done by _mental_ (who doesn't have an account on Doomworld AFAICT).

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