mrthejoshmon Posted September 5, 2014 It worked before, I think I have an idea on what the problem is and I will report back if I am correct. 0 Share this post Link to post
Pure Hellspawn Posted September 5, 2014 i did the scripting for both maps 29 and 30 and it worked when i tested the level. perhaps there was an error in the compilation? perhaps it was because map29 was map01 in the file i sent? if you want a working version of the maps: https://www.mediafire.com/?6h7qc8qhoxwafv6 0 Share this post Link to post
joe-ilya Posted September 5, 2014 WOOTWOOO! Just finished the whole wad, and it sucked...Heh. 0 Share this post Link to post
dobu gabu maru Posted September 5, 2014 My credits are misspelled on the idgames page ("gobu gabu maru") but I'd prefer if you don't fix it. I'm also surprised we don't have a map/author list in the text file. Other than that, great job everyone, see you next week for WOOO 3 0 Share this post Link to post
mrthejoshmon Posted September 5, 2014 dobu gabu maru said:My credits are misspelled on the idgames page ("gobu gabu maru") but I'd prefer if you don't fix it.Ah geez man! Sorry about that. 0 Share this post Link to post
EffinghamHuffnagel Posted September 6, 2014 Pure Hellspawn said:i did the scripting for both maps 29 and 30 and it worked when i tested the level. perhaps there was an error in the compilation? perhaps it was because map29 was map01 in the file i sent? if you want a working version of the maps: https://www.mediafire.com/?6h7qc8qhoxwafv6 Downloaded your file. Using ZDoom. When it's MAP01, the slot machine appears. It works and the teleport down the hall does. If you rename it to MAP29, the slot machine appears. It does not work. Neither does the teleport and you walk into a room full of Hitler pictures. Something in your scripts is specific to MAP01. 0 Share this post Link to post
Pure Hellspawn Posted September 6, 2014 EffinghamHuffnagel said:Downloaded your file. Using ZDoom. When it's MAP01, the slot machine appears. It works and the teleport down the hall does. If you rename it to MAP29, the slot machine appears. It does not work. Neither does the teleport and you walk into a room full of Hitler pictures. Something in your scripts is specific to MAP01. the linedef for those scripts both had a map value of 1, and thus they have been fixed. i can reupload the file if you want. 0 Share this post Link to post
Walter confetti Posted September 6, 2014 played the new version... so far is pretty weird but with some fun aspects, map34 is a true masterpiece... it make me laugh a lot... and "Sucking Down Djarlening" is pretty cool... no problems found, expect for a black textures in map 29... 0 Share this post Link to post
joe-ilya Posted September 7, 2014 Scypek2 said:Also, there's no sky on map35. I think it should be kept like this :P 0 Share this post Link to post
EffinghamHuffnagel Posted September 7, 2014 Pure Hellspawn said:the linedef for those scripts both had a map value of 1, and thus they have been fixed. i can reupload the file if you want. Yes, please. Leaving the map broken looks like an error, not a joke.Scypek2 said:Also, there's no sky on map35. joe-ilya said: I think it should be kept like this :P No, a joke should always look like a choice, never an error. Now, if at some time during the map, you hit a linedef that said "Oops! Missed something. Here, hit this switch." and then the sky changed to a real sky, and then "Thanks!", that's a joke. 0 Share this post Link to post
Pure Hellspawn Posted September 7, 2014 https://www.mediafire.com/?swd1mcbcwnartbq here's the new link. changelog: 2 linedefs on map29 (or map01 in what i used) had the map number set to zero so it shouldn't matter what map anymore. if you guys thought map30 was too easy, then there's a nice little switch to press near the gym entrance. you'll recognize it. have fun! 0 Share this post Link to post