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Bishop

Player Respawning

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Just wondering if there was a way via ACS (or even decorate) to resurrect the player when dead.
Just like the "resurrect" cheat in the console would do.

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Oh, yeah! I used this once in a jokewad. You need something like this:

Script 1 (death)
{
   ConsoleCommand Resurrect;
}

You could always use a delay before resurrecting, too. :)

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Yeah, that always comes to mind... But I see 2 majors flaws:
1. "ConsoleCommand" was not made possible Zdoom... pity.
2. It wouldn't work in cooperative multi-player, on the count of being a cheat command. I would need this to work even if "sv_cheats" is set to 0.

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Resurrecting the player will always be taken as cheating. I've tried some DECORATE workarounds, but without a success. Even if I resurrect the player's thing like any other monster, controls aren't recovered. Upon hitting a key, the level is restarted like if the player was dead. I thought about morphing, but apparently dead players cannot be morphed, as I've read here. I don't know a legit way to resurrect the player, it is possible that there's none.

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Even in single player zdoom, I can't make it work. So, if you're dead, you're dead.
All I wanted to do was simulate multiplayer respawning in single player

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Perhaps you could make a new player class that teleports and resets stats instead of dies when health <=0?

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