jmickle66666666 Posted May 24, 2014 a level i've been working on over the last couple days, one of my favourites so far! (though I have a tendency to start rushing it by the end of the map) download: https://dl.dropboxusercontent.com/u/8943931/doomwads/honker.wad screnshot: https://dl.dropboxusercontent.com/u/8943931/gfx/2014/Screenshot_Doom_20140524_213304.png midi is a track I made today, you can grab it here: https://dl.dropboxusercontent.com/u/8943931/music/2014/iamjimmy.mid also: because of one tiny dumb thing, it requires ZDoom to play else you'll get a HOM. 0 Share this post Link to post
Obsidian Posted May 24, 2014 So...is there a link for the map? Also you may want to resize that image. 0 Share this post Link to post
jmickle66666666 Posted May 24, 2014 god damnit one second (i'm terrible) edit: fixed! 0 Share this post Link to post
Obsidian Posted May 24, 2014 FIREBLU as a structural texture? The TWiD Team just filled their collective pants. For the most part it's a decent map with good architecture, but to be honest I don't think much of that last ambush at all: it mostly just boils down to hiding behind those small SLADWALL pillars and sniping at everything, which isn't very fun. Apart from that though it's a good map, and the MIDI is pretty slick as well. Oh, and I found a HOM in the outdoor area: 0 Share this post Link to post
jmickle66666666 Posted May 24, 2014 yeah marcaek showed me that too, i forgot to check it out in ports other than zdoom :X i think i'll eventually just take that part out, its there for a (dumb) reason 0 Share this post Link to post
scifista42 Posted May 24, 2014 I enjoyed the little map - I've managed to survive everything! But not kill all monsters, I admit. I can echo everything what Obsidian said. The first part was quite fun, fighting a couple (not many) revenants with a shotgun. However, the very last ambush turned out to be skippable, or tiresome if you wanted to kill all enemies. The ending could have been done better. 0 Share this post Link to post
Doomkid Posted May 25, 2014 Dude, I really like this MIDI! As long as I credit you, do you mind if I use it in a deathmatch WAD? 0 Share this post Link to post
xnv Posted May 25, 2014 Liked it overall but ending was not any good. Also megasphere is pretty overpowered here. 0 Share this post Link to post
scifista42 Posted May 25, 2014 xnv said:Also megasphere is pretty overpowered here. Ha - just now I've found a way to reach it without cheating! It could have been flagged as secret, then. Overpowered or not, it may come in handy when approaching all the revenants and other enemies guarding the exit. 0 Share this post Link to post
jmickle66666666 Posted May 25, 2014 Doomkid said:Dude, I really like this MIDI! As long as I credit you, do you mind if I use it in a deathmatch WAD? go for it :) Yeah I'm disappointed with the ending. I'm gonna revisit this at some point and fix up all the lazy things I did. 0 Share this post Link to post
subject_119 Posted May 26, 2014 I think placing the linedef a bit further could be better :) 0 Share this post Link to post
marxr Posted May 26, 2014 Played through it, really a small map, but it's good small, very tight. Those revenants were really hard to kill at the end. Music was awesome. Enjoyed the playthrough, cool map. 0 Share this post Link to post